On June 29, we will finally see the abrupt end story of the Callisto Protocol. For those who didn’t get to play it, let’s just say that while the ending was very intense, it was also very open to a possible DLC story, which the game director himself, Glen Schofield, was quick to confirm. For this reason, we were happy to learn more about the presentation of “The Final Transmission”, its intention to solve this problem and now also, that it will not only be more content, but that it will have playable news.
Yes, it seems that in addition to this new playable fragment that will explain the true ending (we continue to avoid spoilers), we will have two interesting news, a new weapon, called “Kinetic Hammer”, which will give us the opportunity to fight melee in an even more powerful way, using the great weight of the hammer to execute absolutely devastating blows. This will be essential, as there will be a noticeable improvement in enemy AI, which will be more unpredictable and will make things more difficult for us.
The final drive promises a lot
In these new concept arts shared by the studio, we can see precisely these innovations, such as Jacob holding the hammer or the process of making a new type of enemy, the "Biobot", a kind of fusion between the UJC security robot and the infected who populate the station. The result is, as the game has accustomed us to, terrifying, and probably has a basis for the new boss included, which will put us in a complicated fight that is difficult to solve because it is very unpredictable in its movements.
There are very few days left to enjoy The Final Transmission of The Callisto Protocol and we can't wait to try it. It is true that tomorrow it will be available on PS4 and PS5, which have 48-hour early access, so Xbox and PC will have to wait until June 29.