Two weeks ago we were able to test ourselves the new FromSoftware, Elden Ring. How could it be otherwise, I brought you my first impressions, where I told you all the news of the IP and what characteristics it has inherited from the previous games of the Japanese studio, mainly from Dark Souls.
A few days later the YouTube channel ElAnalistaDeBits brought us a comparison of graphics and performance between the next-gen versions, once again highlighting the potential of the Xbox Series S. However, this time it compares all Xbox versions, from the Fat to the X-Series.
This is Elden Ring’s performance on Xbox One fat during its closed beta
Before we highlight some data from the comparison, we need to remember that we are facing a closed beta and the game is still in development; which will last a few more months. In this comparison, I’m going to focus on the Xbox One versions, where we see adequate performance that is similar to other games on this machine. However, although all of the settings were more or less than expected, I was surprised Xbox One charges way before One X