2021 was a banner year for Microsoft’s catalog as a publisher. Forza Horizon 5 and Infinite Halo They were the big “bombings” of the year, because they also exceeded expectations. They also came out Psychonauts 2 and age of empires 4, that even though they were less media-friendly, they were recognized by the industry and the public as big titles. To these we could also add Flight simulatorwhich landed on consoles this year (although the game already existed on PC).
As for 2022, it looks like the bubble is deflating slightly. Fable, avowed O perfect dark they all seem to be heading towards 2023, some may even be heading towards 2024. star field It seems the big own title with the greatest reach for this year, which we must join red fall.
The goal: to have consistent versions
For the Xbox head, Phil Spencer, Xbox Game Studios’ goal is to regularly and consistently source proprietary games to generate a ste ady stream of great games.
We have a lot of great games in development… We want to get to that point where there’s a steady stream of great games coming. that our customers can predict…we are going through it right now, [y] we don’t have a big game this quarter so Matt Booty and the teams, and the teams at ZeniMax… they want to get to that point where we really have a huge on-ramp to our platform and games that people can excite about on a regular basis.
Translation of XboxEra Podcast Statements
It’s a way of thinking that those in Redmond already clarified about a year ago. Their intention is to have at least one major game for each quarter of the year. The recent acquisitions of Zenimax Media/Bethesda and Activision Blizzard, along with the rest of the smaller studios, seem to allow them the goal going forward.. This future may not be immediate and may take a few years to materialize, but the vision of Phil Spencer it’s clear
From Xbox Area we tell you everything about the current and future of Xbox.
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Passionate about science fiction in all its aspects. Player for over 30 years. xboxer at heart