If in our first Podcast we talk about CD Projekt RED and the revival of Cyberpunk 2077, this time we take a drastic turn to talk about difficulty in video games. Dani, Roberto and a waiter fully immerse us in this element which also attracts and repels players on certain occasions. And who better to give us their point of view on this subject than Fernando Sanchez
Who better than one of the minds behind the fantastic Spanish metroidvania to give us his vision of difficulty in video games. With Elden Ring booming, and its difficulty in debate, we were able to learn the vision of those who fully engage in this video game
Fernando tells us in this podcast some of the anecdotes behind the development of eternal night. Curiosities, his opinion on the difficulty of video games and some reasons to continue to be enthusiastic about his metroidvania
About the Author
I’ve traveled to worlds you’d never believe, ended up with enemies that elude all mysticism. I felt my pulse quicken with each battle, and the sigh of someone who knows they will have to get back up. There’s always a villain waiting and an adventure around the corner.