RayTracing is coming to Diablo IV just in time for its arrival on Game Pass

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RayTracing is coming to Diablo IV just in time for its arrival on Game Pass

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Microsoft’s acquisition of Activision Blizzard will really start to pay off on Xbox with the addition of Diablo IV to Xbox Game Pass. The announcement took place on the controversial podcast hosted by Phil Spencer, Matt Booty and Sarah Bond, which marked the first entry of an Activision game into the service since it went live in late 2015. Because ‘certainly none had done so before now, despite their vast catalog.

It’s striking that Diablo IV does this, because with the exception of the latest Call of Duty Modern Warfare 3, it’s really the last Blizzard title released, being one of the great AAA titles of last year and now, l one of the most anticipated on Xbox Game Pass. And it seems that in this case we should turn to PC Game Pass, since it will be computer users who will benefit from a significant graphics improvement only two days before its debut on the service. Specific, an update that will allow RayTracing in the game.

In just two weeks, our Xboxes and PCs will go to hell

Dédé The edgethey were able to see that Nvidia warns of the arrival of this update, which will bring RayTracing reflections on farms, water, windows and other surfaces with reflections, as well as shadows, which will allow us to add another level of detail to the game. What’s interesting is that this graphical improvement will arrive just in time, on March 26. Considering Diablo IV is coming to Xbox Game Pass on March 28, it seems like everything went according to plan.

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