With the Dishonored and Prey sagas under its belt, Arkane has established itself as a prestigious developer. Redfall will have a common feature across the studio’s games, such as a focus on cooperative play. But at the same time, Redfall opens a new season in Arkane, the open world, in this case an open world map.
This will bring further changes in the style of play compared to his other sagas. It is clear that the shooting component will be expanded with the open world, giving it more depth. According to the creative director Ricardo Bare
“While it’s true that this is more of a shooter than anything we’ve worked on, a lot of the fun comes from the powers of each of the heroes.“, said Naked. “Whether you’re creating synergies between Remy and Jacob or even just playing solo, using the powers, combining them and leveling up your character is a lot of fun.”
Help from other studios like id Software
Interestingly, Bare also went on to say that due to Redf all’s more action-based shooter component, Arkane enlisted the help of other Xbox-owned studios that specialize in the genre. Like help from DOOM developer, id Software.
“There’s a certain level of work you have to put into a shooter to hit the minimum bar because you will inevitably be compared to all the other shooters if your guns aren’t right for you,” he said. “We got information from some of our sister studios; the folks who worked on DOOM have come back to give us feedback a number of times, stuff like that, and we’re pretty happy with the results.”
Redfall is in development for Xbox Series X/S and PC, and is slated for release in the first half of 2023. According to leaks, it’s targeting an early May release. Want to go in the dark? In Xbox Area, we are already shining our guns.
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