Sega focuses on this made known How? ‘Or’ What “Supergame Project”. The Japanese company refers to it quite frequently, promoting it asor a big project to the company. It seems that this project occupies all the commercial strategy of the company for years to come. In a recent interview published on Sega’s own website, there are some new details on the next steps
But what is the “Supergame Project”? the CEO of Vide, Shuji Utsumi, clarifies it in the interview. “Sega’s ‘great game’ refers to the AAA game development focused on online and global markets. This will involve several projects, some of which are already in development“. Utsumi further explained that Sega is also focus on game interactivity through the consumer audience of “gameplay” on platforms such as Twitch or Youtube.
“We are developing several titles under ‘Super Game’, and although it depends on each title, there is no doubt that it will become an interactive title that goes beyond from the framework of conventional games,” Utsumi said. “For example, in the past, people who played games were called gamers. Now watching matches is a culture, and these people can also be called players. I believe that there is great potential in the relationship between the people who play the game and the people who watch it.
Sega’s current CEO, Katsuya Hisai, also spoke about the project: “In fact, the efforts that are part of the ‘Supergame’ have started to titles already in development. For example, in terms of game visualization, there would be a system that allows viewers to intervene in the game. We are experimenting with new experiences and interactivity to expand the range of players.”
The technology of the future, the cloud and NFTs
Producer Masayoshi Kikuchi added that Sega is also considering things like cloud gaming and NFTs. “In the future, it is natural that the game world expands involving new areas such as cloud gaming and NFT. We are also developing the project from the perspective of how different games can be connected to each other.”
In November of last year, Sega and Microsoft They reached an agreement for using Azure cloud technology which Sega says will be used in future projects. Regarding the implementation of NFT in games, the company said earlier this year that would decide whether or not to proceed in the same way depending on several factors. This includes “what will and will not be accepted by users”.
Meanwhile, in the Q&A, Hisai also mentioned that the “super game” project is “currently underway with several projects“. When this goes into full production, it will involve hundreds of people. In the meantime, just like the ongoing projects in several developers from across the industry, Unreal Engine 5 is going to be the engine used for development. Utsumi also pointed out that Sega is prioritize four key elements for all of their “great game”: triple-A developments, cross-platform development, worldwide same-day release, and multi-language support.
What types of games can we expect to fall into this category? Details remain scarce, but Kikuchi provided some interesting details. “A big feature is that we have an hybrid team which brings together members who have worked in consumer, arcade and mobile in the past. Members who know the differences and characteristics of each way of playing combine their own knowledges to develop new games that only Sega can do.
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About the Author
Madrid resident in Vallecas. Lover of cats, fantasy and science fiction. I find it hard not to play everything that is put in front of me.