This is expected to be very controversial this year Six days in Fallujah will recount the events of the second battle for the city of Fallujah in November and December 2004 in Iraq. The scene of violent fighting as early as April of the same year, the city will be remembered as the city that experienced the deadliest clashes of the entire war with this battle.
Developed by Highwire games and edited by victuraThis FPS aims to be as realistic as possible through its tactical approach, as well as by completely immersing the player in the stress generated by fighting in a closed environment.
If a collision in an open area allows you some level of awareness and freedom of movement for urban combat, that’s a whole different story. And the tension is never stronger than in the front row.
This soldier does not know the configuration of the buildings he will be going through, nor the layout of the space behind the door he is trying to enter. Never. It is this level of the unknown (and the stress that comes with it) that Highwire games
In each part, the buildings, the volumes and the rooms are completely changed. The entire conflict zone will be different, as will the location of your opponents.
As a result of roughly three years of development, this technology looks promising, and we expect to see more of it before the release of the title planned for the end of the year.