Slitterhead won’t fully enter the horror genre

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Slitterhead won’t fully enter the horror genre

Enter, fully, Genre, Horror, Slitterhead, Wont

It was at The Game Awards gala that we saw this new saga for the first time. The Bokeh Game Studio team brought us Slitterhead. This developer was created by Keiichiro Toyama in 2020, creator of the famous and terrifying franchise of silent Hill.

Remember this is the first title to see the light from the Bokeh Game studio, although looking at his journey, it seems that the infatuation It’s quite high. On top of that, the soundtrack is implemented by Akira Yamaoka, who also put it on the aforementioned Silent Hill. It’s definitely a delivery has it all.

Slitterhead loves all kinds of players

This was revealed to us in an interview with the Bokeh Game Studio team. They don’t plan to focus Slitterhead on a genre that’s pure horror, but they will deal with other genres where fear is present. Apparently, this is because its creators want all players to want to play their creation, even those who they usually don’t play to these types of games.

I want a large playerbase, even with players who don’t play the horror genre. I want a game that can be enjoyed for its action, even if its concept isn’t just about destroying enemies. I want to be able to touch the minds of the players, make them think about whether they want to fight or not. I want to have action and drama with this game.

As you can see it looks like they have a clear idea of ​​what Slitterhead will be, we’ll see what they are able to surprise us with. On top of all that, they also talked about DLC implementation, which they don’t rule out, but they want to have a solid product first. We will be attentive to the next news concerning this delivery. Below I leave you the video of the complete interview of his Youtube channel in case you want more information about it.

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