sound borders is a constant in this month of June in terms of news IGN. If just a few days ago we knew the first trailer as such of the new title of SEGA, here we came across two new videos focusing on two fundamental aspects of this game: the exploration of its open world and combat. Will they be up to the task?
The open world of Sonic Frontiers
The first of two trailers for IGN first essentially focused on showing what the world of sound borders and, above all, how we are going to get out of it. Like almost a tech demo, we can see how Sonic works, doing small speed-ups from time to time, in what seems like the perfect balance for the controversial increase.
In addition to that, and if the first teasing left us with doubts We also got to see more typical hedgehog elements. Rails, turbo panels, rings, jumpers, and flying platforms appear all over the map. Finally in this section, something that seems to be new in this game are the small puzzles that we can solve in specific areas.
Sonic Frontiers’ new battle system
If in the first of the two trailers we couldn’t see any combat against enemies, it was for a clear reason. And it is that the second of them would be completely focused on this section. It must be said, the fight of sound borders He brings us a lot of news. From punches to kicks, the blue hedgehog’s arsenal of moves will be wider than ever in this new installment.
As you can see in the video, you can make pretty flashy and powerful combosat the same time we will have to think about how to face the fights, because you can’t attack madness. What’s most striking is the lasso mechanic, as we decided to call it, because Sonic leaves a small trace and we can draw a circle with it to interact with the environment and the enemies. In the exploration part it will allow us to interact with certain objects or structures, but in combat it will lift the enemies or part of them into the air, creating openings in their defense.
Open world, yes, but very empty?
Although all that is shown sound borders This excites us enormously, there are also a few details that concern us. The view map is spectacular graphically, and it seems to be very comfortable and fun to run with Sonic. However, it also looks quite empty, as if the hedgehog got angry and rushed to calm down. However, there is a ray of light and hope. Puzzles that unlock areas of the map also unlock many map elements, so the feeling of emptiness is temporary.
What isn’t so much a design element as a real problem is the to burst that we can enjoy If there is a game that can allow this, because of the high speed, it is precisely a Sonic, it is still flashy and exaggerated. That said, there are still many months until the game is released, and the footage may be from a very old build, so don’t despair anytime soon. Finally, as always, we tell you that if you want to know more about news like this, do not forget to stop at home, here in the Xbox Area.