With
Space Engineers is coming to the Xbox One
April 15, with the game now available for pre-order here
(which will give you access to three premium character skins and access to
closed beta), I'm so excited to tell you more about this wonderful open world
a sandbox game, defined by design and experimentation.
In 2002, I had the idea to create a physics-sandbox game, where players could create static and dynamic structures in a grid-like environment, with logical physics and realistic volumetricity. This idea was inspired by my childhood days, spent with the popular building toys of Lego and Lego Technic. Now, Space Engineers you were born!
Space Engineers it was released on PC back in 2013 and I can't wait for the pl ayers to be able to enjoy my love work on the Xbox! Over the years, the game has received many major updates, such as the addition of planets, major physics changes, visual, audio, and wheels, air delivery, economic achievement in survival mode, and much more! This review was based on the response to the Keen Software House team and found out from our amazing community of players, as well as our vision as developers.
My team of passionate developers and talent (with all AAA views and developer experience) based in Prague, Czech Republic, work Space Engineers for several years. We are driven by the "need to create" and believe that our players, too, so this slogan and our community continue to inspire us to push the boundaries of what can happen in our game. Though people work Space Engineers has evolved over the years, the desire of those working at Keen Software House to make the best sandbox game ever remains.
Your decision to play Space Engineers in a survival or creative environment it will affect how well you know the game. When playing survival mode, you'll want to find the right place to launch your base of operations, which will allow you to effectively collect resources, manage offers and explore the worldview. However, if you're playing creative mode, you can let your vision work a little, and simply focus on building just about anything you can think of, be it a large space, a space station, a world-based car ,! No matter what mode you decide to play, the most important thing to keep in mind while playing Space Engineers it's ready for the challenge, never stop exploring and having fun!
I have noticed unexpected events over the last few years – I was continually amazed at the origin of the universe that humans have built Space Engineers every day, truly amazing and inspiring. We at Keen Software House have worked very hard to deliver Space Engineers on Xbox, as we always aim to ensure the highest quality experience when it comes to game performance and features. I’m happy to say it’s a day that Xbox players can enjoy Space Engineers it's almost here. For more information, follow the game on On Twitter and Facebook and join us as we design, build and evaluate stars as well Space Engineers is released on April 15!
Space Engineers
Keen Software House
$ 19.99
Pre-order now to unlock 3 premium skins, get the game 4 days prior to release and gain first access to the closed beta in March 2020.
Pre-order bonus skins:
– Mark Veteran II
– NextGen
– Aviator
Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and planets. Players build space ships, space stations, planets of various sizes and uses, spacecraft and spacecraft to explore planets and collect resources to survive.