Electronic arts loses exclusive development rights for Star Wars titles, as we told you a few weeks ago. It is not an obstacle to recognize that your work has been really impressive.
The CEO of IT, Andrew Wilson, revealed during a report of results with its investors that the agreement of the company with Disney, has generated revenues of $ 3 billion to date.
The first title, Battlefront, was launched in 2015 and although it has been criticized for the lack of a story mode, it was a resounding success. From this success is born Battlefront 2, this time with story mode and spectacular graphics. Jedi: fallen order marked the opening of the franchise to platforms and hack and slash. Finally arrived Squadrons a few months ago, get a great flight simulator.
Collectively, the titles of Star wars EAs have sold 52 million copies to date across all platforms. To this joins the free to play for mobiles: Galaxy of heroes which alone generated a billion dollars.
If it looks like it will end, it’s far from it. Asked about EA’s production of fewer titles from Star wars Due to the loss of exclusivity, Wilson said:
I don’t think you should imagine that the fact that other people are making Star wars will change our commitment to this intellectual property or our ability to create an adequate number of games
And is that we already inform you that IT pointed out several weeks ago that there were games of Star wars unexpected development. During, Ubisoft Massive working on an open world title for the franchise. Other rumors suggest that se develops a new title of Star Wars: Knights of the Old Republic, although EA does not manage it. The truth is, we’re all excited that the franchise is opening up to new studios, but we also don’t want EA to give up on it for the joys it has given us over the years.
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Passionate about science fiction in all its aspects. Gamer for over 30 years. Xboxer at heart