The new creative director of the Ubisoft title announces big changes
Star Wars Outlaws It received a mixed, even mediocre, reception in certain sectors of the specialized press and users, with questionable AI, poorly implemented stealth but with a well-represented world. In our analysis
After the departure of its creative director, Julien Gerightyto The Division projects, announced that he was working alongside his replacement, Drawing calculatorin three key areas for improvement. Starting with combat, where he sees a “real opportunity to add more depth and excitement… further rewarding your tactics and precision.” Stealth, meanwhile, will see improvements in “the readability and consistency of enemy detection” while “providing the ability to choose how you want to approach each encounter.”
The objective in combat is also to improve the reliability of cover, responsiveness when climbing or crouching, and consistency of controls in general. Everything in the next big update that will arrive on November 21
This version 1.4 This will be part of a new round of improvement patches, aimed at polishing the player experience after the game’s criticism and low sales. Even Yves Guillemot He admitted that the development team is committed and mobilized to update the game and thus attract the public at Christmas.
Star Wars Outlaws is available on Xbox Series X|SPlaystation 5 and PC.