Phil Spencer, the head of Microsoft, has promised details on Starfield’s resolution and FPS speed on consoles ahead of launch. Yesterday, the person directly responsible for the game, Todd Howard, from Bethesda has delivered on that promise. talk to the web IGNconfirmed that star field it would run at 30 FPS on Xbox Series X/S. While the Xbox Series X will support 4K resolution, the Xbox Series S will go up to 1440p.
The decision to lock the game at 30 FPS is to ensure “consistency” in performance. As he points out Howard, “I think it will not be a surprise, given our previous games, which is what we are looking for. Always huge, open worlds, fully dynamic, hyper-detailed where anything can happen. And we want to do it. It’s 4K on the X. It’s 1440 on the S. We locked it at 30 because we want that fidelity. We want all of these things. We don’t want to sacrifice anything for that.”
While Starfield “runs very well” and often “well above” 30 FPS, it sometimes hits 60, “on consoles, we block it because we prefer consistency, where you don’t even think about it. And we never want to sacrifice that experience that makes our games truly special. So it does good. We’re very happy with how it feels, even in the heat of battle. And we need that free space because in our games really anything can happen.”
star field It releases September 6 on Xbox Series X/S and PC (although those who upgrade to the Premium Edition can start playing September 1). In the Xbox area, we are already dreaming of the release of what seems to be the most important title of recent years.
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