When we talk about State of decomposition 3, many of us long to return to that world in which, ultimately, we can survive and eliminate all threats. We’ve learned several details about the game for some time, such as the fact that the Coalition helped develop the game. Undead Labs. But now, thanks to its presence at the recent Xbox Games Showcase, we know new and full of hope details.
Concretely, thanks to Philip Holt’s intervention on Xbox Wire, we know that Your world will be bigger and it will truly be one big shared open world. In detail, his statements were as follows: “The first thing I hope people understand [del tráiler] is that we’re featuring four player characters – three of them start in different places around the world – so we’re hinting at this idea of a shared global experience, not just a walk-around, and the limits to which you can leave independently. They will be much, much older than they were in State of Decay 2.“.
Obsidian helped build your world
It is not by any other coincidence that Obsidian itself also collaborated with Undead Labs. Drawing on his experience on games like Grounded, Holt also noted that while the trailer is in-engine, all assets are in-game and rendered from the same engine. In fact, he just commented that: “We wanted to give you a representative idea of what the game would look like, but also tell a story“.
So one more reason to dream of having a great game that, although it has only seen its recent in-engine trailer, everything indicates that it will be one of the games to take into account when of its launch. When will it be? Well, we don’t know, since There is no confirmed release date or window.. What we do know is that it will be released on Xbox Series X/S and PC. And of course it will be included in Game Pass at launch.