survival with Subnautic touches

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survival with Subnautic touches

Subnautic, survival, touches

Breath This is the game we bring to you from the Xbox Area to analyze. The first title developed by RedRuins Softworks and published by Digital hypetrain, publisher who gave the world of games like The Eight Savage or Desolate. It was released on the 6th of this month on consoles, receive praise, and we are no exception. the general concept of the game he looks like his aquatic cousin Submarine, But with amazing space decor with vintage air: What is it be rescued after the crash of our interstellar cruise ship and collect our grandfather’s coffin.

History and evolution

Breath

Al start our adventure curious robots will make us a interrogation which will serve as a prologue of our adventure. After this little departure nail a great cutscene will take us directly to the action of the game. Later, our own curiosity Yes want to be saved they will encourage us to continue to explore this great space odyssey. It’s divided 6 chapters what separated in different stages, giving it a more dynamism. The approximate duration of Breath they come to be certain 15 hours.

I have to tell you that if you are curious enough you will find video game cartridges referring to popular sagas like Mortal combat O Lara croft, VHS tapes with tips and curious slightly darker references.

Breathedge definitely has a good movement system

the the motion system is a simple concept, can move to where you mapped, without limitation beyond travel speed and oxygen, which we have to watch out for closely at all times. Later improvements are unlocked to go faster and vehicles from Chapter 2, which I consider the biggest leap in gameplay with the possibility of build our base, which follows a structure and mode of construction similar to Subnautica.

The difficulty curve of the game is fair enough with the player, we will have no enemies or direct threats until the sections End of Game. We will have few obstacles beyond “Dungeons” and small combat zones. Count with a combat system that comes together without highlighting but without representing a disadvantage in our gaming experience.

Even if until we are not sufficiently equipped, we will be presented two external threats that we often do not see clearly. These threats are none other than risk of frostbite and radiation. If one doesn’t kill us, the other does, that’s why I underline that in the first big space trip I recommend going fully equipped with the space suit and the wetsuit.

We have an Inventory What, at first glance it’s unlimited, at least I didn’t find a limit. Across which we can move with a series of filters to better see our reserves, installed upgrades and materials available to make tools or other materials needed for other items, such as portable oxygen stations, useful for long walks in space.

Breath

A good number of tools as well as materials in abundance

It is to highlight that the tools are not infinite, have a maximum duration that depending on the level of improvement we have, they will be higher or lower. Unfortunately, it’s a big inconvenience since there times when you have to go far to get some material and we will have to turn around to build what we are looking for.

Since can only be made from workbenches located only in our base and original ship, always it is advisable to wear the same object several times . Around us resources are not lacking but they are not abundant either, For what agriculture is important in this game and always be equipped for the latest.

The the materials we need can be obtained in different ways so there is a good range of tools extraction. For example, basic materials like nutrients or ice are found floating relatively frequently, or dand individually or concentrated in large spheres, What are obtained by hitting them with a sort of “mass”. Just like him glass, lead paint or “lithium” hard to find absolutely and its extraction requires specific tools with few uses, and when we meet them very few units are found.

Breath

Outstanding sound section

Yes OK the sound is not its strong point, it is not a disadvantage. He has a good sound palette different for different situations, but that repeat for very similar actions without being a nuisance. Have the loneliness of space, little ambient sound to have beyond the great soundtrack who has the game itself. Even if the only thing out of tune with humor are some curious messages from a strangeror a character, but if you want to meet him, try the game.

Beyond that, as we consume oxygen can to hear exhale and take again the air back to our adventurer, small details What do you notice about “realistic” keys to this game. tools they usually have the same type of sounds. Those who need to knock share sound effects, and drills and pullers also have similar sounds.

Breath
Curious VHS tapes that can be found on the map

More than decent graphics section for this Breath

Without a doubt This is not a title that seeks great graphic fidelity how they make games like Power O Gears but yes what It has an artistic section that sets it apart from other games, To touch retrofuturist very well done and which marks the course of our space adventure at all times.

The quality of textures and modeling Is generally Very good. This shows that this is something they spent time on, For what the aesthetics of the game is not something that should fool you. Almost everything around us has a good level of detail, both the exterior of the ship as the particles Yes the tools. Careful details which grant a quite satisfactory experience to the player.

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