high in life shines above all through its many funny dialogues and peppered with allusions. In fact, the FPS part, spot on, won’t raise the crowds. In the 10 hours it takes to complete this jubilant nonsense we shared the pear, that’s true. Available in VOSTFR, we have to applaud the immense quality of the French localization for a technically solid entertainment, but only there to have fun. In fact, this immature show, sometimes entertaining, sometimes “gringe”, never veers into the realm of satire. In short, a talkative title to say nothing.
All my youth…
The square will awaken more or less fond memories of the 80s/90s for many children. Alone in his room, a young adult wastes his life playing video games, watching cheap horror movies and listening to metal, no doubt too loud. The shame of his family^^. As proof, his parents left for the weekend and left him a simple disillusioned and bitter note on the fridge. The “hero” of high in lifesilently and quickly selected from five or six portraits, is an empty shell… An absolute loser who is actually not the real hero of this story. But I’ll get back to that. Maybe, we’ll see. But first I have something to say. I sincerely believe that the creators of high in life
From the prologue, a kind of pastiche of Doom, we split the pear. And it doesn’t stop. Never. The valves merge, the references pile up for an instant delight rarely seen elsewhere. I’m used to talking about “game within a game” when a title piles up more or less supported nods at this point. Having fun recognizing them all is fun in itself. I can’t say anything because it became THE game. the FPS part is correct only, all truisms of the genre are respected, No problem. But once you remove the fun and colorful packaging, photographing anything that moves seems boring.
Good situation, bounty hunter?
In this doomsday story, aliens from the G3 cartel have come to earth to smoke us. Literally. We are drugs for them. So of course, losers with big hearts, we embark on an epic vendetta to eliminate these human traffickers by becoming bounty hunters. Seven objectives for seven mock missions a big 10 hour nonsense. Since the hero is mute, your guns will do the talking for you, and they’re the talkative type. They throw themselves into monologues, regularly breaking through the 4th wall, in valves that hit the mark. But, and I’m sorry, they don’t talk to each other that much. The fans of Rick and Morty will feel at homelike in some kind of spin-off spin-off episode Rick watches TV drunk to death.
But you need look no further. high in life
Agree to save the Nanars!
Luckily the Penetrating dialogues are designed to distract from the boilerplate action. I have to say awesome sometimes. No, because hearing our knife imitate Christopher Walken in Abel Ferrara’s “King of New York” is worth its weight in peanuts. Yes, For some references you need a good general (pop) culture cinematic and not necessarily just masterpieces. high in lifethrough his valves, his decency, it is also the will to save the years 80/90, to pay homage to our childhood Redeem these desperate Nanars for our parents while they are diamonds for us
Whatever the clashes and limited “bestiary” at the end, the course is always fluent and readable. high in life only has the VOSTFR, and it is sometimes difficult to follow the tirades of the NPCs. So it can happen that we miss a joke. But there are so many! Also, I take my hat off to the folks who did the localization. To cheer ! it’s not just a translation, no, there is one huge job translating all the bullshit high in life to make them accessible to the French-speaking public. Finally, I do not regret all that there is no option to adjust the size of the subtitles or simply the ability to display the speaker’s name or choose a color. In the continuous and torrential flow of dialogues, these are sometimes Some accessibility options would have helped a lot. Likewise, the audio of many dialogues is muffled or absent. A disappointing lack of finish at 80% of the pleasure high in life sticks to his jokes and punch lines.
accessibility criteria
visual impairment | hard of hearing | |
✘ High contrast (target reticle) | ✘ Subtitles with mood hints | |
✘ Font color size | ✘ Identification of the person speaking | |
✘ Tag enemies | ✘ Customizable font | |
✘ Customizable user interface | ✘ Customizable font color | |
✘ Customizable mini-map color | ✘ Alternative alarm options (vibration, flash…) | |
✘ Color blindness option | ✘ Ambient noise reported (presence notification) | |
✘ Text to speech option | ||
✘ Game slowdown |
test conditions
TV details | 4K | Game provided by the publisher | oui | |
console | Xbox Series X | Time spent in game | 10 hours | |
difficulty level | normal | game over | oui |
Table of Contents