The reality that some players experience in the real world is often felt in the virtual world, usually in an unpleasant way. This is what Argentine World of Warcraft players are currently experiencing, many of whom are forced to seriously question whether they will continue to enjoy the Blizzard title after the terrible increase in game subscription prices in just two months.
Some time ago, in this same editorial office, we commented on the adjustment that players from the southernmost country in the world had had on Steam, due to certain changes in the Valve platform that also affected users in Turkey. Today, the same circumstance has been transferred to the conflicting world of Blizzard’s legendary MOBA.
The real enemy is inflation
The first big impact was on June 2024 and it was in the WoW community at this time when Blizzard announced that it would not accept the local currency as the average country, however, it would cost you a lot, from night to night. Morning. Without going into the various official and unofficial changes in the world champion country of men’s professional football, it is important to mark some differences so that those who are not Argentinian or who do not live there understand this reality: in March 2021, a dollar cost around 91 pesos while today the same dollar can cost almost 900 pesos in addition to taxes which can reach 60% for the purchase of foreign currencies, which raises the price of each dollar to more than 1 300 pesos.
To put it into perspective and understand, an Argentinian paid, in 2021, 3,400 pesos for a 6-month subscription. The same It started costing 62,400 pesos.
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The problem is aggravated by the country’s constant inflation, which makes the expenses for the same subscription higher and constantly evolving, reaching more than 19,000 pesos per month to keep alive an avatar that could have been created years ago. years. Today, the increase is estimated at around 2967%
It seems crazy to think that a game subscription could reach this value given that the base salary is around 118,000 pesos per month, making the game almost a luxury itemand very difficult to achieve for a large part of the players who until now had great moments in the virtual arenas offered by the title.
Options seem scarce for the gauchos who have welcomed Blizzard by continuing to accept local currency, which has made it stand out from other companies like Sony which They never did it in all their rich history for this land. You can still mine gold to buy a token, yes, or buy it, but maybe we’ll see a rapid growth of private servers and an equally rapid decline in player numbers on public servers which, in the long term, will directly affect the gaming experience.