This Cyberpunk 2077 mod improves performance and fixes game bugs

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This Cyberpunk 2077 mod improves performance and fixes game bugs

Bugs, Cyberpunk, fixes, game, improves, Mod, performance

This Cyberpunk 2077 mod improves performance and fixes game bugs

The PC modding community never ceases to amaze me. Mods are a brutal addition and a differentiating value that ensures that we have proposals as incredible as the ones I am going to tell you today. We’re used to mods that put Goku in GTA or apply ray tracing, but we overlook others that improve performance.

Cyberpunk 2077’s problem is well known to all, a game that clearly hit the market in the absence of a good boil on all platforms, with core consoles being the most affected. However, it is still a great game that you have to play yes or yes throughout your playing career. If you have any doubts, I recommend that you take a look at my colleague Adrián’s analysis.

Improve Cyberpunk 2077’s Overall Performance with the General Optimization Mod

Like I said, luckily for PC users, the mod community has some solutions and tweaks to share and today I bring one to you. This is a mod that basically affects the settings of the game code to make it better and even more powerful. It also fixes some bugs derived from settings.

What this mod does is disable native game features that they hardly have any impact in the visual section and which consume vast resources. It also introduces streaming optimization to record more images while you play.

As I said at the start, the mod also fixes localized errors such as the use of antialiasing in the hair of characters and NPCs. Its creators recommend using “Slow hard drive” mode to load general resources for streaming textures and elements.

Features of the mod for Cyberpunk 2077

  • Correct allocation of threads.
  • Automatic backups now have a duration of 10 minutes.
  • The film grain filter is deactivated.
  • It uses an experimental fog which requires less resources.
  • Allows the use of anti-aliasing for hair (requires activation of ASyncCompute),Specular randomness is added to the hair.
  • Single thread for crowd AI.
  • Streaming optimization to record more images while you play.
  • More details on volumetric fog.

If you want to try it and download it, you can do so at via this link. I recommend that you at least give it a try and tell us how your experience went.

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