The Unity video game development engine is not only one of the best-known, but also the quintessential engine of independent development, used to develop games such as Blasphemous, Inside, Cuphead, Slender or Hollow Knight, among others.
There’s no denying that the company is doing pretty well, and that they have good tools in terms of video game development, although it seems they didn’t want to be satisfied with that, but apparently they decided to go further, to have less of your wing not only good tools, but the best ones.
Unity is made with Weta Digital and its visual effects tools
Perhaps for those who are not involved in the world of visual effects and cinema, the name of Weta Digital, but I assure you that they surely know them all the same. As the creators of the effects of Avengers: Endgame, Snyder Cut, Avatar, The Hobbit Saga, and The Lord of the Rings, among others, New Zealanders are undoubtedly at the top of the visual effects chain at Hollywood.
This is why, after this acquisition, it was confirmed that the tools Weta used to bring their incredible work to life will be able to be used not only by filmmakers, but also by video game developers. It’s still early days to say what impact this will have on the industry, or even if it will result in something as revolutionary as Epic’s Nanite, but what is certain is that Unity has just achieved this. which is perhaps his most important movement for the company. Dated.