Survival horror game Amnesia: The Bunker got some bug fixes and improvements.
A whole range of bug fixes and improvements are available to players with the latest update for Amnesia: The Bunker.
Causes of crashes, missing or lost items have been fixed for the survival horror game, which can also be played via Xbox Game Pass.
Players should exercise caution when viewing the patch notes as the developer warns that they may encounter spoilers.
Update 1.15 patch notes
Troubleshooting:
- Fixed a crash related to pathfinding.
- Fixed an issue where the key to the communications room in the soldier’s quarters could not be found.
- Fixed an issue where interactions were disabled after turning off the generator.
- Fixed an issue where the combination lock interaction would break on certain key combinations.
- Fixed an issue where players were unable to climb down the ladder hole in the pillbox when throwing a prop into it.
- Fixed a bug where the rabbit item was permanently lost when thrown onto another map in a transfer area.
- Fixed an issue where corpses could not be burned at low framerates, especially on maintenance. This should hopefully fix the issue where some players were having trouble triggering the Roastmaster achievement.
- Fixed an issue where you could interact with the cell control buttons outside of the Warden’s office while climbing a prop.
- Players can now interact with things while the shotgun outro animation is playing.
- Fixed an issue where the pocket watch would not sync properly with the generator.
- Fixed an issue where the save lamp in the tunnels would sometimes not light up when entering the map.
- Fixed a bug that caused the shotgun to t-pose on death.
- Fixed an issue where the shotgun would not respond to player actions.
- Fixed an exploit where players could obtain two shotguns by throwing a Molotov at the shotgun’s corpse.
- Ensured the shotgun death spike sound effect plays correctly.
- Ensured that the Improviser achievement would not trigger when the shotgun breaks open a door.
- The stalker could spawn earlier on consecutive playthroughs.
- Fixed the spacing between inventory item prompts when combining items with a gamepad.
- Fixed a camera rotation issue when tilting with the pan effect active.
- Activated the fragility of the wooden box blocking the door next to the administration.
- Fixed an issue where the interaction hint was displayed before the wake up sequence in the hub.
- Fixed so that the wooden stool has the correct breaking effect.
- Added a highlight effect and icon indicator in the lower right corner when aiming at the rabbit item.
- Reduced the noise from sticks rolling around in the tunnels.
- Fixed an issue where a rat could prevent the player from exiting a closet.
- Added sound effects to the pocket watch click animation.
- Fixed sound masking issues in Soldier Quarters.
- Added sound effects to the torch lighting animation.
- Ensured that entering gamepad preferences in the main menu cannot be triggered by hovering and pressing a gamepad button. Fixed a bug that prevented a modded map from being launched directly from the command line
Updated Editors:
- Fixed invisible rigged objects which also prevented them from being selected by clicking (LevelEditor).
- Fixed a crash when entering a directory in the texture browser (all editors)
- Fixed texture decals and undergrowth area saving (LevelEditor)
- Fixed an issue where the sound browser wasn’t looking for banks in mod directories (LevelEditor / ModelEditor / ParticleEditor)
- Fixed initial window size (MaterialEditor).
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