Warhammer 40,000, the well-known and veteran wargame brings to consoles its latest iteration in the world of video games, Warhammer 40,000: Battle Sector. The title was developed by Black lab games and with Slitherin Games as distributor. This is a strategy game with a playable system that tries to be as faithful as possible to the miniatures game manual.
In the sinister universe of the 41st millennium, there is only war
Warhammer 40,000: Battle Sector vsalmost all prominence in the Blood Angels chapter and specifically to Sergeant Carleon, protagonist of this story. As the story progresses, we will meet various characters, who will come to play the role of “generals”, and with Carleon, they carry the narrative weight of the game. In addition these characters will be part of our army, manipulating them on the battlefield. Among them are all the miniatures that are used in the wargame, such as a Tecnomarine, a Dreadnought …
With them we will live a single player campaign with twenty missions, whose demand and difficulty increase as we go along. The story takes us to the moon of Baal Secundus, which orbits the home planet and homeland of the Blood Angels there. the Chapter is captivated by the advance of the tyranid horde, and we will accomplish different primary and secondary objectives through the surface of Baal.
What about the units that will train our troops, here We found almost every unit in the Codex Blood Angels. Intercessors, aggressors, assault squads, speeders, dreadnoughts, even a Predator Baal tank. We have also the appearance of the Battle Sisters, that we can also recruit and have a certain role in the story.
By the emperor
We are faced with a strategy game with turn-based combat that transfer the experience of playing with miniatures on a board to video games in the best possible way. I was a player of Warhammer 40,000 a few years, I tried quite a few video games in the franchise, and Battle sector it seems to me the best adaptation of the original game to the video game. As in the original manual, we train our army on the basis of certain endpoints, which will vary depending on the mission and our level. Each unit that forms the army has a cost in points, which we cannot exceed. Here it is time to make the first decisions and make assumptions to bring the best possible combination “to the table”.
Already on the battlefield, despite having acted for youThese are very dynamic, maybe the pace gets a little heavier as the enemy moves. In our turn, we will act with all our units, moving them around the battlefield and spend action points to use combat skills. Command units generally have two actions, and can completely change the course of a battle in only one round if we know how to make the most of it.
In short, we have a very “archetypal” turn-based combat system for this type of title, but with the necessary concessions with regard to the universe Warhammer 40,000 and with the intention of being faithful to the manual of the board game. After each mission we will get command points, with which we will unlock abilities for the characters
quartered technical
We continue to analyze its graphics section, which is pretty solid for the most part. Even if We are not facing a technically cutting-edge game, if it has a lot of remarkable details. The recreation of units and weapons is really good, with some worked animations that accompany to show us spectacular battles. The game is capable of display a large number of units without wrinkling. The the particle effects are really achieved, and with the passage of our army we will notice the effects leaving the corpses of the enemies on the way.
The scenarios can be somewhat empty, but you have to take into account that they try to look the most like a board where we move the thumbnails. Still, we found some good details like this the scenography and the constructions of the stages are the same as one can find in the stores for the war game. If we found things that could be improved, such as gusts breaking through walls, large enemy units getting stuck, or somewhat slow enemy movements.
As for the sound section, we highlight the sounds of the weapons. These are very well worked and we differentiate very well the bursts of Bolter, Plasma, or the swords of the Sierra. The same happens with the sounds made by enemies, both weapons, and when they receive shots or attacks. the the vocal work with the main characters is quite satisfactory, and although its soundtrack does not stand out too much. Nevertheless, can only add and knows how to accompany the rest of the set in an acceptable background.
A definitive, Warhammer 40,000: Battlesector…
East an excellent adaptation of the original wargame in video game format, with a turn-based combat system that tries to look like the manual of the board. His fully compliant graphics and sound and the recreation of units and weapons has been taken care of in detail, as in its sound section. AT
Outside of Campaign mode, we have youn Skirmish mode where you are free to choose the nNumber and type of troops, being able to manage the tyranid army here to face us in fights against the AI, the multiplayer mode can not be missing, with online clashes with other players, dramatically extending the useful life of the game. A highly recommended title for fans of the turn-based strategy genre, and a must-have for the Warhammer 40,000 player.
We can’t say goodbye sooner without thanking the team at Slitherin Games for providing us with the code for this review.
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Pro.
- A very good adaptation of the board wargame.
- Recreation of units and weapons
Vs.
- Has minor graphics issues
- The campaign is short
About the Author
Madrileño and Carabanchel. Lover of cats, fantasy and science fiction. It’s hard for me not to play everything that’s put in front of me.
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