Xbox Game Pass It gives us a catalog of AAA games released a few months ago and has just been introduced, but there is also a site release for those games that may have affected you, but given its indie style you didn't just try either AAA Games or because you were waiting for some kind of offer. The Xbox Game Pass independent catalog is one of the variants and Give Us the Month is a game that no Xbox Game Pass member should miss. Welcome to us Bring us the monthly Xbox One update.
I must admit that space-based games have been one of my weaknesses since I received the Turing Test. The Bulkhead Interactive game is still one of my favorites of 2016, so when I saw the Delive us the Moon trailer I couldn't help but identify its name.
Return the Moon
We Saved The Moon arrived a few days ago on the Xbox Game Pass and gave us an adventure for others 5 and 7 hours if we want to go around 1000G Not that they are too complicated, great motivations for playing a game based on the storytelling and narrative that exist in this type of game.
In a desolate, environmentally-protected world on Earth that has turned it into a wasteland, the only hope is the end of space. Our satellite, our Moon, is a wonderful source of energy because of the minerals it produces in abundance. The mission was clear, sending a team of scientists, engineers, and experts to the Moon to bring that power to Earth.
Through the transmission of electromagnetic waves and the construction of various ammonia structures, energy is sent to Earth, enabling us to survive difficult conditions like the one we have. After several years the moon stops sending energy, there is no answer from the satellite, the fragile world is on the verge of disappearing, all kinds of investments in space exploration are canceled and one waits for arms to collapse because of extinction.
It was then that the team of experts decided to present their last hope: rocket to the moon. The few remaining servers send someone to investigate what is happening to the Moon and regain its power, this is where our story begins.
An intimate adventure
Moving to the Moon begins with the fact that the player has to leave our world to reach the Moon. The moment we moved from Earth to the Moon is one of the best I can remember, though (and after Zimmer-inspired OST and organ of Interstellar) there is only peace.
The game proposes several stages, each one quite different but I think – on the road – the most impressive, when we arrive at the design station set next to the moon and enter controlling first person when we have to solve different puzzles, control our oxygen and return electricity to the area. While we hope we will find no enemies, we will have no form of terror. There is only us and our breath.
Throughout the adventure we will visit different levels and channels. While the first one is not very "special" due to the overwhelming feelings and the first game, there are others where we can check the pumpkin area by car or combine the third-party (main viewing experience in this game) person.
Later in the game we will find a small robot that we have to fix first and then manage to get to the places we initially did not, making it the perfect complement to various puzzles. These puzzles won't be too much of a problem for us, something we can't say about bugs, because we may sometimes have to restart a chapter because some texts just don't jump and we can't move forward in any way.
The common good
At the lunar cycle we have two functions: return to Earth's power and find out what happened to the Moon. As we move forward we will learn the history of the members sent there and what happened. With notes, audios and sounds that remind me a lot Everyone is headed for the wash, we will know the stories of the corrupt people of the Moon and what happened to stop sending energy to Earth.
Another resemblance to Everyone who has gone on the rapture is one of the facts I mentioned earlier: we are alone. There is no one on the station and the only people we see are memories, recordings of things that happened from time to time. In this way, perhaps we will feel that we are not living for one adventure, but for both the astrologer and the astrologer.
We are clearly facing a game that has worked well in some way though offers two modes on the Xbox One X. We can play it at 4K and at 30fps at normal or at 1080p and at 60fps stable. Depending on the quality of the image you want or if you prioritize the operation select another option. In any case, Release the Moon is not a game that limits its graphics, and it does not do with some solid game that makes us feel like we are floating in space. We released the Moon from a superb schedule
We released the Month update – Xbox One
Releasing the Moon is a short but shocking one. You don't need much. It doesn't require professional arrogance or violent scenes, or horror or shooting. Save The Moon provides a setting that honors any mythical activity in the place where you store fond memories. With gameplay around the travel simulator but with puzzles, experiments and occasional "encounters," his suggestion has kept us constantly under control.
You know what they say, as long as it's twice as good. So If you are enrolled in an Xbox Game Pass and are looking for a new game that will surprise you, we can only recommend You Move it to the Moon, a unique experience and one of those independent games that is sure to stay on top for the year 2020.
// call the same height columns when the window is rebuilt jQuery (window) .resize (function () { equHeightColumns (jQuery (". widget-widget"); equHeightColumns (jQuery (". loop.grid .article-panel"); resizeContentsMenu (); resizeStickyMenu (); });
// call equal height columns when widgets have been re-expanded jQuery ("# widgets)) increase size (function (e) { equHeightColumns (jQuery (". widget-widget"); });
// call the same height columns when the main menu items are drawn there in the sub menus // is hidden and has no extensions until it appears jQuery (& # 39; body & # 39;) in (& # 39; mouseover & # 39 ;, & # 39; # category-menu-full a.parent-item & # 39 ;, function (e) { equHeightColumns (jQuery ("# category-menu-full ul.term-list, # category-menu-full li.post-list"), true); }); // columns of equal height function equal HeightColumns (group, olimit) { long = 0; width = jQuery (window). width (); group.each (function () { jQuery (this) .removeAttr (& # 39; style & # 39;); thisHeight = jQuery (this). light (); if (thisHeight>) long = loHeight; } }); if (width> 991 "https://www.somosxbox.com/" nolimit) { group.height (too long); } }
var topOffset = 70; var barOffset = 208;
jQuery (window) .scroll (function () { if (jQuery (this) .scrollTop ()> 110) { jQuery (& # 39; # sticky-bar & # 39;). AddClass (& # 39; fixed & # 39;); jQuery (& # 39; # sticky-bar.logo-slide .logo a & # 39;). Stop (). animate ({opacity: 1.0, left: & # 39; 0px & # 39;}, 100); } else { if (! jQuery (& # 39; # sticky-menu & # 39;). ((visible)) &&! jQuery (& # 39; # category-menu-mobile & # 39;). ((: visible))) { jQuery (& # 39; # sticky-bar & # 39;). removeClass (& # 39; modified & # 39;); jQuery (& # 39; # sticky-bar.logo-slide .logo a & # 39;). Stop (). animate ({opacity: 0, left: & # 39; -100px & # 39;}, 500); } } if (jQuery (this) .scrollTop ()> 44) { jQuery (& # 39; # sticky-bar & # 39;). AddClass (& # 39; sticky-mobile & # 39;); } else { jQuery (& # 39; # sticky-bar & # 39;). removeClass (& # 39; sticky-mobile & # 39;); }
// move it back to the up arrow if (jQuery (this) .scrollTop () < 150) { jQuery("#back-to-top").fadeOut(); } else { jQuery("#back-to-top").fadeIn(); } resizeContentsMenu(); resizeStickyMenu(); }); function resizeStickyMenu() { //see if compact versions of menus should be shown if(jQuery('#section-menu-full').length > 0) { var megaWidth = jQuery (& # 39;. mega-menu & # 39;). width (); if (jQuery (& # 39;. mega-menu & # 39;). == 0) { var megaWidth = jQuery (& # 39; .- non-mega-menu & # 39;) width (); } var standardWidth = jQuery (& # 39; second-full menu & # 39;). width (); var compactWidth = jQuery (& # 39;. secondary-menu-compact & # 39;). wide (); var menusWidth = megaWidth + standardWidth; var compactMenusWidth = megaWidth + compactWidth; var logoWidth = jQuery (& # 39; # stick-bar. log & # 39;) width (); // var logoLeft = jQuery (& # 39; # sticky. .gogo & # 39;). offset (); // logoWidth = logoWidth + logoLeft.left; var newWidth = jQuery (& # 39; # new-articles & # 39;) width (); var stickyWidth = jQuery (& # 39; # sticky-menu-selected & # 39;) width (); var randomWidth = jQuery (& # 39; # random article & # 39;) width (); var controlWidth = jQuery (& # 39; # attachments-control & # 39;) width (); var barWidth = jQuery (& # 39; # sticky-bar> .row> .col-md-12> .container & # 39;). width (); if (barWidth === null) barWidth = jQuery (& # 39; # stick-bar> .row> .col-xs-12> .container & # 39;) width (); var extraWidth = logoWidth + newWidth + stickyWidth + randomWidth + controlsWidth; var limitedWidth = barWidth - extraWidth; // alert (& # 39; megaWidth = & # 39; + megaWidth + & # 39; nstandardWidth = & # 39; + standardWidth + & # 39; nmenusWidth = & # 39; + menusWidth + & # 39; nlogoWidth = & # 39; + logoWidth + & # 39; haswWthth = & # 39; + newWidth + & # 39; nstickyWidth = & # 39; + sticky + & # 39; nrandomWidth = & # 39; + randomWidth + & # 39; ncontrolsWidth = & # 39; + mind control + The mega menu only exceeds the limit if (megaWidth> limitWidth) { jQuery (& # 39; # category-menu-full & # 39;). arrive (); jQuery (& # 39; # category-menu-compact & # 39;). show (); } // standard menu alone exceeds limit if (standardWidth> limitWidth) { jQuery (& # 39;. second-full menu & # 39;). arrive (); jQuery (& # 39;. secondary-menu-compact & # 39;). show (); } // both menus bypass the limit if (menusWidth> limitWidth) { // first minimizes the standard menu jQuery (& # 39;. second-full menu & # 39;). arrive (); jQuery (& # 39;. secondary-menu-compact & # 39;). show (); // The limit of the standard compiler menu composite menu if (compactMenusWidth> limitWidth) { jQuery (& # 39; # category-menu-full & # 39;). arrive (); jQuery (& # 39; # category-menu-compact & # 39;). show (); } } } }
function sizeContentsMenu () { // bookmark position if (jQuery (& # 39;. content-menu-default & # 39;) length> 0) { var menuOffset = jQuery (& # 39 ;.-menu-boat row & # 39;). offset (). top - topOffset; var newWidth = jQuery (& # 39;. content-menu-boat & # 39;) width () - 2; var btnWidth = jQuery (& # 39;. content-menu-wrap ul.sort-buttons & # 39;). width (); var lblWidth = jQuery (& # 39;. content-menu-wrap .bar-label-wrapper & # 39;). width (); var wrapperWidth = jQuery (& # 39; # great content & # 39;). width () - 2; var barWidth = btnWidth + lblWidth; if (barWidth> wrapperWidth) { jQuery (& # 39;. content-menu-default & # 39;). AddClass (& # 39; vertical & # 39;); } if (! jQuery (& # 39;.-menu-content-victim & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (this) .scrollTop ()> menuOffset) { jQuery (& # 39;. menu contents & # 39;). AddClass (& # 39; fixed & # 39;) width (newWidth); } else { jQuery (& # 39;. menu contents & # 39;). DeleteClass (& # 39; modified & # 39;). deleteAttr (& # 39; style & # 39;); } // show menu after scroll and hide later (only vertically) if (jQuery (& # 39;. content-menu-full & # 39;). hasClass (& # 39; vertical & # 39;)) { if (! jQuery (& # 39; .- content-menu-storage & # 39;). ((visible))) { jQuery (& # 39;. content-menu-green & # 39;). stop (). fadeIn (100); } } } if (jQuery (& # 39;. content-menu-full & # 39;). hasClass (& # 39; vertical & # 39;)) { var newOffset = 68; jQuery (& # 39; body & # 39;) data.) (& # 39; bs.scrollpy & # 39;). options.offset = newOffset; // Set up new setup jQuery (& # 39; body & # 39;) Data () (& # 39; bs.scrcrpy & # 39;). process (); // Press scrolls to re-measure the property in your test jQuery (& # 39; body & # 39;) .crcrpy (& # 39; refresh & # 39;); // Restart the scroll. } }
// when disqus is working we have been working to fix the link connection from the comment to the disqus thread function disqusContentsMenu () { if (jQuery ("# disqus_thread") length> 0) { jQuery ("# views-anchor-wrapper a"). interesting ("href", "#disqus_thread"); } }
// hide context menu 2 seconds after scrolling has stopped (function () { var timer; jQuery (window) .bind (& # 39; scroll & # 39 ;, function () { clearTimeout (timer); timer = setTimeout (refresh, 1800); }); rip = function () { // only want to do this in vertical style and only if the mouse does not currently fit the menu if (jQuery (& # 39;. content-menu-storage & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (& # 39 ;. content-menu-screen: hover & # 39;) . = = 0) { jQuery (& # 39;. content-menu-woven & # 39;). fadeOut (1200); } }; }) ();
// hide the context menu after the married user (function () { var timer; jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .contents-menu-wrapper.vertical & # 39 ;, function (e) { jQuery (& # 39;. content-menu-storage & # 39;). set (true, true) .fadeIn (100); clearTimeout (timer); }); jQuery (& # 39; body & # 39;) in (& # 39; mouseleave & # 39 ;, & # 39; .contents-menu-wrapper.vertical & # 39 ;, function (e) { clearTimeout (timer); timer = setTimeout (refresh, 1800); }); rip = function () { // only want to do this in vertical style and only if the mouse does not currently fit the menu if (jQuery (& # 39;. content-menu-storage & # 39;). hasClass (& # 39; vertical & # 39;) && jQuery (& # 39 ;. content-menu-screen: hover & # 39;) . = = 0) { jQuery (& # 39;. content-menu-woven & # 39;). fadeOut (1200); } }; }) ();
/ ** * See href to find anchor. If available, and in the document, scroll to it. * If the href argument is stopped, it is assumed in context (this) by HTML Element, * which will be if requested by jQuery after the event * / function scroll_if_anchor (href) { href = Typeof (href) == "string"? href: jQuery (this) .attr ("href");
// don't interrupt bootstrap carousels if (jQuery (href) .length> 0 &&! jQuery (this) .hasClass (& # 39; no scroll & # 39;)) { var fromTop = 118;
// remove the context menu height (and tags) if (jQuery (& # 39;. content-menu-full & # 39;). hasClass (& # 39; vertical & # 39;)) { fromTop = fromTop - 51; }
// If our Href points to a valid, empty anchor, and on the same page (e.g. #Foo) // Legacy jQuery and IE7 may have issues: http://stackoverflow.com/q/1593174 if (href.indexOf ("#") == 0) { var $ target = jQuery (href);
// An old browser other than pushState may be overrun here, as it is temporary // jump to the wrong place (IE < 10) if($target.length) { jQuery('html, body').animate({ scrollTop: $target.offset().top - fromTop }); if(history && "pushState" in history) { history.pushState({}, document.title, window.location.pathname + href); return false; } } } } } // When our page loads, check to see if it contains an anchor scroll_if_anchor(window.location.hash); // Intercept all anchor clicks jQuery("body").on("click", "a", scroll_if_anchor); //menu hovers function menuHovers() { jQuery(".menu .post-list a").hover( function() { jQuery(this).children('img').stop().animate({ opacity: .3 }, 150); }, function() { jQuery(this).children('img').stop().animate({ opacity: 1.0 }, 500); } ); } //new articles effects jQuery("#new-articles .selector").hover( function() { jQuery(this).addClass('over'); }, function() { jQuery(this).removeClass('over'); } ); jQuery("#new-articles .selector").click(function() { jQuery('#new-articles .post-container').animate({ height: 'toggle' }, 100, 'linear' ); jQuery(this).toggleClass('active'); }); //show search box jQuery("#menu-search-button").hover( function() { jQuery(this).toggleClass('hover'); } ); jQuery("#menu-search-button").click( function() { jQuery('#menu-search').fadeToggle("fast"); jQuery(this).toggleClass('active'); } ); //hide superfish more drop down on mobile if clicked again jQuery("#secondary-menu-selector").click( function() { if(jQuery('.secondary-menu-compact ul.menu').is(':visible')) { jQuery('.secondary-menu-compact ul.menu').hide(); } } ); //search form submission jQuery("#searchformtop input").keypress(function(event) { if (event.which == 13) { event.preventDefault(); var len = jQuery("#s").val().length; if(len >= 3) { jQuery ("# searchformtop"). submit (); } else { alert ("Search name must be at least 3 characters long"); } } }); // send email to send jQuery ("# feedburner_subscribe button"). click (function () { jQuery ("# feedburner_subscribe"). submit (); }); // show the entry form jQuery ("# sticky-login"). click (function () { jQuery (& # 39; # sticky-login-form & # 39;). animated ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); jQuery (& # 39; # sticky-register-form & # 39;). arrive (); jQuery (& # 39; # sticky-register & # 39;). removeClass (& # 39; active & # 39;); jQuery (this) .toggleClass (& # 39; active & # 39;); }); // show the registration form jQuery ("# sticky-register"). click (function () { jQuery (& # 39; # sticky-register-form & # 39;). animated ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); jQuery (& # 39; # sticky-login-form & # 39;). arrive (); jQuery (& # 39; # sticky-login)). DeleteClass (& # 39; active & # 39;); jQuery (this) .toggleClass (& # 39; active & # 39;); }); // move the hover button results jQuery (". sticky import"). hover (function () { jQuery (this) .toggleClass ("active"); }); // submission of entry form jQuery (". sticky-login #user_pass"). typypress (function (event) { if (event.which == 13) { jQuery ("# sticky-login. upload"). show (); jQuery ("form.sticky-login-form"). animate ({opacity: "0.15"}, 0); event.preventDefault (); jQuery (". sticky-entry-form"). submit (); } }); jQuery ("# sticky-login"). click (function () { jQuery ("# sticky-login. upload"). show (); jQuery ("form.sticky-login-form"). animate ({opacity: "0.15"}, 0); jQuery (". sticky-entry-form"). submit (); }); // register the form submission jQuery (".-register-form #user_email"). typypress (function (event) { if (event.which == 13) { jQuery ("# sticky-register-form. upload"). show (); jQuery ("form.sticky-register-form"). animate ({opacity: "0.15"}, 0); event.preventDefault (); jQuery (".-register-register-form"). submit (); } }); jQuery ("# sticky-registration-submission"). click (function () { jQuery ("# sticky-register-form. upload"). show (); jQuery ("form.sticky-register-form"). animate ({opacity: "0.15"}, 0); jQuery (".-register-register-form"). submit (); }); // hide and check password message jQuery (".expect password"). click (function () { jQuery (this) .animate ({ height: & # 39; Change & # 39; }, 100, & # 39; line & # 39;); }); // scroll all #top items up jQuery ("a (href = & # 39; # top & # 39;)"). click (function () { jQuery ("html, body") animate ({scrollTop: 0}, "slow"); return false; }); // image is black jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .darken & # 39 ;, function (e) { jQuery (this) .find (& # 39; img & # 39;). Stop (). animate ({opacity: .4}, 150); }) in (& # 39; mouseleave & # 39 ;, & # 39; .darken & # 39 ;, function (e) { jQuery (this) .find (& # 39; img & # 39;). Stop (). animate ({opacity: 1.0}, 500); }); // reaction of mice jQuery (& # 39; body & # 39;) in (& # 39; mouseenter & # 39 ;, & # 39; .reaction.clickable & # 39 ;, function (e) { jQuery (this) .addClass (& # 39; active & # 39;); }) in (& # 39; mouseleave & # 39 ;, & # 39; .reaction & # 39 ;, function (e) { jQuery (this) .removeClass (& # 39; active & # 39;); }); // user rating indicator // user comment comment indicator jQuery (& # 39; body & # 39;) in (& # 39; mouseover & # 39 ;, & # 39; #contact .rating-wrapper.rateable & # 39 ;, function (e) { jQuery (this) .addClass (& # 39; more & # 39;); jQuery (this) .find (& # 39;. form-Selector-wrapper & # 39;). fadeIn (100); }); jQuery (& # 39; body & # 39;) in (& # 39; mouseleave & # 39 ;, & # 39; #contact .rating-wrapper & # 39 ;, function (e) { jQuery (this) .stop (). delay (100) .queue (function (n) { jQuery (this) .removeClass (& # 39; more & # 39;); n (); }); jQuery (this) .find (& # 39;. form-Selector-wrapper & # 39;). Stop (). fadeOut (500); }); // user comment rate jQuery ("#XT .form-Selector") .on ("slidestop", function (event, ui) { var divID = jQuery (this) .parent (). parent (). parent (). fascin ("id"); var rating = jQuery (this) .parent (). siblings (& # 39;. rating-value & # 39;). html (); jQuery (& # 39; # & # 39; + divID + & # 39; .theme-icon-check & # 39;). delay (100) .fadeIn (100); jQuery (& # 39; # & # 39; + divID + & # 39;. -fix-rate-value & # 39;). val (to measure); });
// pinterest if (jQuery (& # 39; # pinterest-social-tab & # 39;) height> 0) { (function (d) { var f = d.getElementsByTagName (& # 39; SCRIPT & # 39;) (0), p = d.createElement (& # 39; SCRIPT & # 39;); p.type = & # 39; text / javascript & # 39 ;; p.async = true; p.src = "https://assets.pinterest.com/js/pinit.js"; f.parentNode.insertBefore (p, f); } (document)); }
// facebook if (jQuery (& # 39; # facebook-social-tab & # 39; length> 0) { (function (d, s, id) { var js, fjs = d.getElementsByTagName (s) (0); if (d.getElementById (id)) return; js = d.createElement (s); js.id = id; js.src = "https://connect.facebook.net/en_US/all.js#xfbml=1&status=0"; fjs.parentNode.insertBefore (js, fjs); } (document, & # 39; script & # 39 ;, & # 39; facebook-jssdk & # 39;); }
//WINDOW.LOAD jQuery (window) .load (function () {
// flickr if (jQuery (& # 39; # flickr-social-tab & # 39; length> 0) { jQuery (& # 39;. flickr & # 39;) .jflickrfeed ({ limit: 9, Symptoms: { id: "https://www.somosxbox.com/" }, itemTemplate: & # 39;
& # 39; }, function (data) { }); }
// tabs - these should be entered via windows.load so that pinterest will work within the tab jQuery (& # 39;. wrapper-widgets .it-social-tabs & # 39;). tabs ({fx: {opacity: & # 39; toggle & # 39 ;, dude: 150}}); jQuery (& # 39; # footer .it-social-tabs & # 39;). tabs ({active: 2, fx: {opacity: & # 39; toggle & # 39 ;, height: 150}}); jQuery (& # 39;. share-wrapper & # 39;). show (); equHeightColumns (jQuery (". loop.grid .article-panel"); disqusContentsMenu ();
// show ads after mmenu setup because it wraps the page with div // causing google adsense to reload jQuery (& # 39;. it-ad & # 39;). animate ({opacity: & # 39; 1 & # 39;}, 0);
});
jQuery.noConflict ();
Table of Contents