It was in 2009, when EAled by the development team Biowarelaunched on the market Dragon Age: Origins. The Canadian study had already developed nickname titles in the genre of the role, like KOTOR (2003) o Mass effect (2007). This time it was the turn of a Western-style role-playing game. Set in the most classic books on medieval fantasythe races being protagonists, among others; humans, elves or dwarves. But a study with the experience already at that time was not enough for the result to be the desired one, that is why they wanted to carry out a combat system combining strategy and real-time action. It was undoubtedly a resounding success.
With the success of Originslater came its expansion, Awakening (which expanded the world already seen in the first Dragon Age), Dragon Age II and his most recent work, Dragon Age: Inquisition (without forgetting Dragon Age Heroes for mobiles). the saga has evolved more towards the ARPG genre. This was negative for many fans, while also attracting new players to the saga. In this article we will review the main saga game by gameby differentiating the aspects that make them unique. But before that, we leave you a breakdown with the middle classes collected on Metacritic:
- Dragon Age: Origins – Metascore: 86
- Dragon Age II – Metascore: 79
- Dragon Age Inquisition – Metascore: 85
Dragon Age: Origins
The origin of everything is found in this first work (released on November 5, 2009), which, based on the classic selection of characters, allowed us to choose between three races (humans, dwarves and elves). Within each race we could select among others three courses: Warrior, Wizard or Thief. The difference it had from other games of the genre was its prologue. This would mark the story that we would have in the rest of the adventure. According to our own origin, we could take on situations in one way or another even in conversations with different NPCs.
Regarding the main plot and the characters, they are treated with the affection with which the Bioware team generally treats them. The characters had your own personality and even us induced make a series of decisions. The possibilities that our protagonist gave us thanks to his origin made each game different (exponentially increasing replayability). The map was divided into a series of regionsof which there will be areas in which we will have to fight (between routes), while others will be unlocked through their main spaces. Their nerve centers were full of interesting things to doin addition to charismatic characters.
Regarding combat and depending on the class we had selected, we specialized in a series of four new styles by class that we could combine with each other. Even if we had chosen a class that handles a certain weapon better, this would not be an obstacle to being able to carry it. As we mentioned earlier, here the combat system shined for the possibility of being able to stop the action. Being able to give orders to our allies, in addition to our main avatar. This causes some synergies and a very broad perspective of the battle, which makes the use of this mechanic more than advisable to successfully advance in the game.
Dragon Age II
His second opus was released on the market on March 11, 2011. For many, it was a step back from his first delivery since lacked many possibilities that his predecessor had. With a more nominal prologue, it focuses more on a specific protagonist here, so there would be no races to select
As for combat, they wanted to focus more on one direct and less strategic style. But that didn’t mean we couldn’t play it in a similar way to Origins. It is oriented more towards real-time action and spectacular has distorted certain characteristics such as the ability to carry any type of weapon. The skill tree has gone much further of our character, being able to customize our fighting style to our liking. In any case, The change in style didn’t hurt me at all.although it is true that it is no longer a tactical strategy game as many fans would have liked for this second opus.
Dragon Age: Inquisition
He November 20, 2014 was launched Dragon Age: Inquisition. Which would correspond to a third numbered delivery, he wanted to return a little to the route of his first delivery in certain aspects. NOW, we could again select different breedsadding a new one to greater than in Origins. Even if in this last title the story of our character loses a lot of weight, wanting to transform your story in ours in its entirety. As a result, the characterization that the other main characters had in previous episodes is lost.
Here the characters take a most sentimental pointalthough that doesn’t mean we’ll stay with them etched in our minds. In any case, we have more empathy with them and they no longer just showed an isolated opinion on our actions. He the game map has also been divided into zonesthese are very large (some too large), although the main areas have been very well constructed.
The combat system Dragon Age: Inquisition it was about a hybrid between his two previous deliveries. Even if he would see his strategic possibilities significantly reduced, making his actions more automatic. The fights have become more spectacular thanks to a really impressive technical and artistic section. Skills and their correspondences the trees have also been simplifiedand this perhaps gave less fighting possibilities. The possibility of modifying certain pieces worn by our character has been added, as well as swords or different weapons.
What can we expect from The Veilguard?
After the review of the saga Dragon Agewe know that this imminent fourth opus will improve all aspects that Inquisition already proposed at the time. Do 10 years We don’t have a title in the saga, so expectations are too high. We know that the title will lean more towards the ARPGwith a current and deep fighting style. The world can certainly be exploited, and what we see in the trailers suggests that artistically, it will be on another level. We then ask ourselves: It will be Dragon Age: The Veilkeeper the definitive game of the saga?
Next October 31 We will have this new opus available to us for Xbox Series X/S, PS5 and PC. Be the judge ourselves whether it lives up to this legendary saga or not. Stay and continue to keep informed of the news of Dragon Age (and many other games) on our website using the following link.
I’ve always loved playing and reading about video games, why not write?
Table of Contents