Path of Exile 2, is the new project developed by Gear Grinding Games. From the first moment, it’s clear that the team wanted to take the franchise to a new level with this sequel. Although in itself, The game continues to maintain the same essence as the original work, the effort made by the company to continue moving forward is evident.
Thanks to the demo we were able to enjoy during the recent Gamescom, we can bring you our first impressions. Without a doubt, the first thing that catches your attention in this ARPG is its graphic quality. The technical leap from the first game is simply appalling.
We are faced with a title that looks spectacular in motion, mainly due to some really striking particle effects. These stand out in particular for the use of magic and skills. However, there is also a huge step forward in terms of character design and animations. Its dark world can sometimes recall the Sanctuary depicted in the mythical Diablo 2. Nevertheless, Path of Exile 2manages to find its own style. Showing a clearly different identity from its Blizzard counterpart.
Path of Exile 2 is simpler but just as deep
On the other hand, we observe how the company has responded to the comments received during its first delivery. And, as its developers tell us, they have tried to simplify the skills system a bit. In this sense, it is not that it is simpler or that it has lost depth, it is that The study developed improvements in quality of life. It is now much easier to get started with these mechanics. Path of Exile 2, He still has a virtually infinite skill tree compared to his passives. Likewise, their active abilities offer a large number of options, such as the socketing of gems. Depending on the gems we set and their quality, we will obtain one effect or another. This means that we are facing a title with a large number of options.
This skill system is accompanied by a much more agile and spectacular fight than in the first opus. The impact system has undergone a big improvement, meaning we have much more striking and satisfying combat.
Another obvious point of improvement is its missions, which now seem to have a more cinematic approach, with more elaborate dialogue and scenes, and a greater emphasis on the game’s story and history. world of wraeclast. Without a doubt, a big change from the first installment, which ignored this component to achieve a much deeper gameplay. With all this, we are faced with a sequel that presents a huge leap in quality compared to its predecessor. Whether or not this leap is enough to overthrow Diablo IV We will see it next November. From there, we will be very attentive to any news regarding this launch.
Psychologist who enjoys cooperative games, RPGs, and shooting anything that moves.