Not everything is a gun in Witchfire, and we’re witnessing it in the new gameplay
The study The astronauts he wants us to keep having long teeth, and for that he has released a new video showing more features of his next title. If a few months ago they showed us the special power of his Hunger pistol, now it’s the turn of spells, curses and invocations that we can do in witch fire. We exposed all this in a video commented by one of its developers, Karol Crokwhich proudly describes how to unleash the fury in each scenario.
Our wizard will not only be skilled with weapons, but will also have a good arsenal of spells to deal with the hordes of demons and beasts. These spells will be divided into two groups: those that are light and those that are heavy. As you can imagine, light spells can be cast instantly, they will consume less stamina, but they will do less damage than heavy spells. Each of these deadly enchantments will be classified into one of four elemental powers: fire, wind, water and earth. Depending on the branch we choose and the spell we invoke, they will have one behavior or another depending on their nature.
A great facet of Witchfire that we’re going to put to good use. All that remains is to put all this knowledge into practice personally when we have the game in our hands. Even if for that, we still have to wait a long time, since There is still no exact release date despite launching in this year 2023.