Xbox Live services are recording new records due to a coronavirus problem and Microsoft is taking action

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Xbox Live services are recording new records due to a coronavirus problem and Microsoft is taking action

Action, coronavirus, due, Live, Microsoft, problem, recording, records, services, Xbox


In an environment like ours, the coronavirus epidemic has forced many people to shut themselves away from their homes. The increasingly tight steps leave few options for people who can carry out their daily tasks. Game platforms, video platforms and many other online resources see the spikes holding resources in the case of Xbox, Xbox Live services are recording new records due to a coronavirus problem, achieving more than normal growth.

We've been able to confirm, over the last two weeks, that the saturation problems are constant on Xbox Live, as well as other services on other platforms. In the case of Xbox Live, as reported, increasing the number of active users daily service is 775%. Growth is obviously hard to imagine without some sort of collision.

Xbox Live services are recording new records due to a coronavirus problem and Microsoft is taking action 2

This growth is affecting similar platforms Xbox Live, Xbox Game Pass and Mixer, which surpasses all the records they have acquired in the past and joins the record records of other platforms they hold. We have seen how Steam has made it over 22 million simultaneous users, a record that under normal circumstances did not seem possible. And as always, this has always led to problems in access to services, where they can often deal with conflicts.

In the case of For Xbox Live, Microsoft has chosen to disable certain featureshow powerful is it upload photos for personalization user avatar, club images or club background. All of this wants to disable resources that can be used to keep the normal functionality stored for other users. Once certain sources of conflict have been identified, which has led to Xbox Live inactivity, or affected in-game purchasing options, the demand is that users can continue to enjoy Xbox One games, as well as Xbox Live, at a time when the majority of the community is forced to be confined to their home.



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