WWDC 2022 has been over for days, but there are still traces of its activity on the networks. No longer in the form of workshops or talks, but in the form of challenges that Apple launched to developers. One of these challenges was aimed at interface designers so that they create icons of their modern applications in the style
Today’s apps with icons from thirty years ago
You can see the approach to the challenge on Apple’s official website, and it offers to impose on yourself the limitations that existed three decades ago for designing program icons: Icons must have a maximum resolution of 48×48 pixels (in addition to alternative resolutions of 32×32 and 16×16 pixels) and be designed in two colors: black and white.
Apple encourages everyone who completes the challenge to post their work on Twitter under the hashtag
#WWDC22Challenges #Pixel art #Pixel art pic.twitter.com/XxKnYvlzOh
— Yoshiko Kawashima (@oh_ogawa) June 10, 2022
My browser of choice: @firefox #WWDC22Challenges pic.twitter.com/n4Hc1xmIsR
—Chris Berry (@Chris_Berry) June 13, 2022
People icon#WWDC22Challenges pic.twitter.com/M34yEJlgqu
— unblock %fp (@unlkfp) June 15, 2022
Pixel perfect design #WWDC22Challenges #WWDC22 pic.twitter.com/RIx3u93wEX
— Pratik Rajpal (@pratikrajpal49) June 13, 2022
Create old version Keynote app icon for #WWDC22Challenges
pic.twitter.com/x3jUyEpO9G— Octone (@octoneyuan) June 18, 2022
We don’t realize it, but advances like Retina resolutions allow us to use an amount of pixels unthinkable a few years ago. Going back to the pixel count we used on the original Macintoshes would be unthinkable for today’s generations. Challenges like this one that was raised during WWDC 2022 show us how a huge path has been covered step by step.