Good surprise (and good news): A brand new management game from the Two Point series has just been announced via a very fun trailer. What do we know?
Sega recently announced Two Point Museum, a new management game developed by Two Point Studios, known for its titles Two Point Hospital and Two Point Campus. This announcement was made through a cinematic and gameplay trailer that reveals the first images of the game that promises to take players into the fascinating world of museum management.
An innovative concept for Two Point
Two Point Museum is in keeping with the humorous management games the studio is known for. The game challenges players to manage a museum where they organize exhibitions, send experts on expeditions to discover artifacts, and make sure visitors have an unforgettable time.
The trailer introduces a variety of objects inspired by the museum’s theme, most notably dinosaur skeletons. True to the studio’s quirky style, the game gently pokes fun at ancient history by referring to three-year-old computers as “ancient history,” while also introducing comical and unexpected elements.
In Two Point Museumplayers must send their teams of experts on expeditions around the world to discover rare and exciting relics. Once these artifacts are brought back, they can be put on display in the museum. Players must then use their creativity to organize these exhibitions, making sure they attract the attention of visitors while protecting the rooms from thieves, vandals, and even unruly children.
His place is in a museum
The game also introduces a star rating system. Encourage players to perfect their exhibits based on discoveries made during their expeditions. The most impressive exhibits will not only attract more visitors, but also more generous donations. Essential for the museum’s growth.
Personalization plays a key role Two Point Museum. Players have the opportunity to design their museum from floor to ceiling, by carefully choosing the decoration, room layout and exhibition design. This creative freedom makes it possible to create unique atmospheres that will satisfy all kinds of visitors, from dinosaur lovers to ancient art enthusiasts.
In addition to organizing exhibitions, players must also manage the practical aspects of museum life, such as keeping the premises clean, providing refreshments, and running the gift shops. They must also cater to the specific needs of different types of visitors to ensure that each visitor leaves the museum satisfied.
Source: Two Point