Despite its Early Access status, Hades 2 already has all the makings of a great game and could even establish itself as one of the best games of 2025. And it also does something that other titles cannot.
Hades 2 surprised everyone by releasing it without announcing the release date beforehand. For some games, this would be a rather dubious choice, but the new baby from Supergiant Games can sleep soundly from the start. The Early Access on the PC, which is therefore not yet the final version, is already extremely convincing in its current form. Our Geralt, neither CD Projekt Red nor Henry Cavill, believes in the game “already presents itself as an exceptional rogue-lite, with denser content than a debut work that was anything but stingy on this topic”. In short, he is enchanted.
Hades 2 even better thanks to players and other developers?
Hades 2 has received a major patch with features and improvements requested by the community. For example, sprinting and dashing are more responsive, with resource gathering less of a chore than it was in the early days. And that’s just the beginning, because the next update is going to be huge. That’s the way it is! Supergiant Games wants to give itself the means to make this happen “the most comprehensive and complete work ever developed” with Hades 2, which requires careful listening from players. But surprise: they may be able to engage well beyond “simple” messages. How? By creating mods with astonishing ease.
Jason “Thor” Hall, former Blizzard security officer and developer of the indie RPG Heartbound, announced that the entire source code of Hades 2 is immediately available. The files created in the Steam folder and the game folder contain scripts written in Lua, a language that allows you to do modding without tearing your hair out. And Supergiant Games is hiding absolutely nothing. ” All comments [du studio sur le jeu] appear next to the code. Everything is open. They have created the most easily modifiable game ever.” (above GamesRadar).
Hades 2, the easiest game to mod ever? At first glance, yes, but some remembered that this was nothing new and that it was already like this in Hades. “I used to change the spawn chance of NPCs to advance their quests.” exclaims one user. And it was also a real wish of the teams at the time, who had spoken openly about it. Apprentice inventors, you know what you have to do!