Atomic Heart is receiving a very large patch that not only fixes an army of bugs, but also adds a player-requested feature
We call them them bioshock Much ink has flowed into Russian since its publication. Also before. Accused of being pro-Russian, criticized for some of its content deemed shocking… Atomic Heart has sparked controversy and divided players. Never mind, the game used this bad publicity to turn itself against itself and was able to introduce its incredible universe to a whole host of curious people. Mundfish’s game elbows it, surprises and detonates the screen. But as pleasant as browsing was, it also fell victim to a whole series of more or less annoying bugs. However, the studio has just deployed an important patch while also responding to a request from its community.
A patch and a desired feature
In this patch 1.3, Atomic Heart mainly fixes its bugs, and there are a lot of them. From the smallest flickering problem to the big texture crash that can make entire landscape sections disappear. After this update, it’s hard to say if it will still be possible to complete the game like the speedrunners in less than seven minutes.
In addition to these fixes Atomic Heart updates its features and adds new ones related to the FOV as requested by the community that could not customize it before. Unfortunately, details about these new settings were not mentioned in the patch notes.
as a reminder Atomic Heart is available on PS5, Xbox Series, PC, PS4 and Xbox One. The game is also available on Xbox Game Pass.
Atomic Heart Notes Patch 1.3.4.0 for PS5, Xbox Series, PC, PS4 and Xbox One
- GENERALLY
- Added FOV settings
- Fixed ultra wide screens (FOV adjustment)
- Fixed an issue where the default voiceover was set to English after launching the game for the first time.
- VISUAL AND AUDIO
- Improved visual effects for killing Vov/a6 while in “frozen” state
- Added sounds for limbo jumps
- Fixed an issue where PM was displayed incorrectly in the NORA shop when a cartridge was installed.
- Fixed some environment collisions before the final boss fight
- Fixed an issue where the lights at the bottom of the screen blinked incorrectly when moving through Chelomey territory.
- Fixed an issue where the P-3 body would flicker in the Sechenov Center scene.
- Fixed an issue where cartoons weren’t alw ays displayed.
- Fixed an issue with the first VDNH site loading incorrectly
- Fixed an issue where the boiler room loaded incorrectly after loading
- Fixed an issue with crop removal at the pesticide location
- Fixed a lighting issue in a hotel in the village
- Added aiming sounds for the turret upgrade
- A sound problem in an elevator in the VDNH has been fixed
- Fixed an issue with deleting the environment in the Maya Plisetskaya Theater.
- Fixed proving ground exit door sound issue (POLYGON 8)
- Fixed an issue with some mutated corpses
- Fixed a sound issue in an elevator in the Vavilov Complex Seaweed Workshop
- Fixed an issue where the last puzzle room in the Magnetic Shock Absorption area would not load correctly.
- QUESTIONS
- Improved quest markers in the VDNH
- Fixed an issue where the Tereshkova wouldn’t proceed if you stayed close to the door.
- Fixed an issue where Plych spawned incorrectly in the Pavlov Complex Morgue.
- Fixed an issue with an elevator in the Proving Grounds (POLYGON 10)
- Fixed an issue with a candle in the Proving Grounds (POLYGON 10)
- Fixed an issue with incorrect rotorobot spawning in VDNH.
- Fixed an issue with missing items in some missions
- Fixed memory issue in Vavilov Complex tunnels
- Fixed a blocking issue when hitting the Plyush in the Maya Plisetskaya Theater with the Swede’s spin attack.
- Fixed a blocking issue in Proving Grounds (POLYGON 1).
- Fixed an issue where a quest item would be incorrectly selected when there was a large amount of resources.
- Fixed an issue where a quest item turned into MARC (“Fat Boy”) ammo.
- Fixed an issue with Limbo location startup.
- Fixed a crash issue when loading autosave in Seaweed Workshop.
- Fixed an issue with a crash after death caused by Natasha’s rocket.
- Fixed an issue with updating the quest She Sells Mustaches by the Sea.
- Fixed Black Vova health bar issue after autosave.
- Fixed an issue with elevator doors in the Vavilov Complex seed bank.
- Fixed an issue with a door in the Proving Grounds (POLYGON 11)
- Fixed an issue where re-entering was not possible after exiting through the VDNH main entrance just before the door closed.
- Fixed an issue where a door would not open at the beginning of Limbo in Pavlov Complex.
- Fixed an issue where doors would not open after killing the Plyush and all mobs in the Proving Grounds (POLYGON 9).
- Fixed an issue where an autosave would charge the player when switching between the entrance and tunnels in the Vavilov Complex.
- Fixed an issue where Sechenov’s office section in the Chelomey would not load when going up the elevator.
- Fixed an issue that prevented part of the Ceremony Ramp from loading in the VDNH.
- Fixed an issue that prevented interaction with the candle in the thermarium boiler room when pushed behind the pipe bracket.
- GAMEPLAY / OPEN WORLD
- Fixed an issue where Windbender’s power generators and Dandelion’s CCTV system were not being repaired by the Pchelas.
- Fixed issue with missing KS-23 receipt.
- Fixed an issue where the PEAR terminal would not respond to interactions in a locked VDNH room.
- Fixed an issue where the map could not be opened in the open world.
- Fixed an issue where it was impossible to get out of the car in some cases.
- Fixed collisions in many places to avoid getting stuck in an environment
- Fixed an issue with an inaccessible chirper in the Vavilov Complex pesticide slot.
- Fixed an issue with consumable items in the weapon select wheel.
- Fixed an issue with showing uninstalled PM upgrades.
- Fixed an issue with displaying uninstalled MARC (“Fat Boy”) enhancements.
- Fixed an issue where loot would disappear after loading the save game.
- Fixed an issue where parts of frozen dead enemies became lootable.
- Fixed an issue with missing objects on the map in Peoples Friendship Park in VDNH.
- Fixed an issue where jumping onto the reflector at the end of the magnetic shock absorption area would cause you to fall under the map.
- TROPHIES
- Fixed an issue with saving trophy progress in some cases.
- Fixed an issue with trophy progress after restarting the game.
- Fixed an issue with unlocking the “Scanner” trophy.
- Fixed an issue with unlocking the Atomic Heart trophy.
- Fixed an issue with unlocking the Lord of War trophy.
- Fixed an issue with finding/creating SMGs that did not advance the Lord of War trophy.
- Fixed an issue with the Hot Head trophy progression.
- Fixed an issue with unlocking the Purification trophy.
- INTERFACE
- Fixed an issue with the NORA Repair Kit Dealer UI.
- Improved NORA repair provider memory interface for 16:10 and 21:9 monitors
- Improved HUD notifications for sending items to storage
- Improved HUD for skill activation
- Fixed an issue where loot received was displayed
- STABILITY
- Improved performance in some areas
- Improved stability – fixed some rare crashes
- PC ONLY
- Mouse acceleration disabled by default
- Fixed a softlock issue when pressing the spacebar multiple times while using the NORA store.
- COMING IN THE NEXT PATCHES
- User interface and subtitle size settings
- Steam deck support
- Gamepad controls adjustments