Baldur’s Gate 3 received another update after the big patch that changed a lot of things. What’s on the menu this time? Annoying problems finally fixed.
It goes without saying that Baldur’s Gate 3 isn’t quite the same game compared to the day it was released in the final version. Since then, it has changed with the numerous updates offered by Larian. The last one was colossal, but that doesn’t mean the studio will stop there. He still has plenty of projects for his roleplaying game, as he proves with this new hotfix. You’ll see there are some small welcome changes.
A new patch for Baldur’s Gate 3
It wasn’t that long ago that the game left Early Access. That was about three months ago, and the company has since refined it as it should. We saw this in particular with the huge Patch 5, which was released recently and weighs in at a hefty 30GB. Among other things, it fixes various performance issues, particularly during Act 3. But it notably added new playable epilogues for Act 6 months after the end of the adventure. In short, what could possibly still need to be corrected in Baldur’s Gate 3?
There is always room for improvement. The role play shows this by granting itself one Hotfix 14 what will please. For good reason, it takes care of avoiding crashes that can occur in various situations. Xbox players were affected, but also those who played in honor mode. The experience offered by Baldur’s Gate 3 therefore promises to be more enjoyable, more refined and less prone to bugs of all kinds. You could almost say it will save your game since crashing is never pleasant, especially if you’ve been playing for a while.
This hotfix follows the hotfix that fixed a bug that was annoying to say the least. Well, not for us, but for Larian. In fact, you could empty the sellers’ inventory for a single gold coin. That’s no longer possible, and that’s not all. The problem of empty bags sold to retailers that cost the equivalent of the items contained in the bag has officially disappeared. The balancing of offers during exchange has also been revised. The developers are taking care of Baldur’s Gate 3, and we thank them for that.
Hotfix 14 patch notes
Here is the list of all the changes that this Hotfix 14 brings to Baldur’s Gate 3. There are fixes in the program that will prevent crashes in our games. As you have probably understood, there are no major changes to announce. For this we have to wait for the next major patch, around the fifth one, that has been implemented in the game.
- Fixed a possible crash when loading a save in Honor Mode.
- Fixed a possible crash on Xbox related to DLC.
- Additional memory allocation to fix a crash during the first cloud sync on Xbox.
- Fixed a possible crash when a second player joins via split screen.
- Fixed a clothing related crash.
- Fixed a possible crash if the host disconnects their Xbox Wireless Controller while a virtual keyboard is displayed on the screen.
- Added a feature to serialize cross-save downloads and download requests to prevent crashes on Xbox when syncing multiple large saves at once.
- Fixed a possible crash when reloading a save created during a cutscene.
- Fixed a possible crash when bartering with NPCs in the Dark Depths while a party character was near a fire breath mushroom.
- Fixed the dice value for stealing a container not taking into account the weight and value of the items in the container.