a patch that players will not like

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a patch that players will not like

patch, players

Two weeks after its release, Tiny Tina’s Wonderlands continues to correct its bugs, but not fast enough for the liking of the community, who have voiced their dissatisfaction.

Like many online games, Tiny Tina’s Wonderlands’ launch wasn’t without some bumps. The game encounters many bugs, especially in the cooperative part. 2K has released a new update that fixes a lot of things besides these issues.

An update that not everyone likes

Upgraded Tiny Tina’s Wonderlands to 1.0.1.0e. Behind this series of numbers is an update aimed primarily at stabilizing the game, balancing the weapons to make them more powerful and, above all, a weekly event on the program. Titled Optional Opportunities, this limited-time mini-event allows enemies offering loot to spawn more frequently in Tangled Split and Mount Jabot. It is only active until April 14th at 18:00.

The endgame content “The Chamber of Chaos Current Course” has itself been updated and the ranking has been reset. The patch also brings its share of fixes, which can be viewed below, but players have already expressed their dissatisfaction on social media. The cause ? The publisher does not address the most pressing issues.

Bugs rated as major persist, especially in multiplayer. Display issues with weapons or even disappearing equipment prevent proper gameplay. Cross-platform voice chat is still a pain, while PC and Xbox gamers have found that some battles on PC completely freeze when playing together. We just have to wait for a bigger update for Tiny Tina’s Wonderlands that will hopefully correct the situation.

Tiny Tina’s Wonderlands 1.0.10e patch notes

Global weapon damage rebalancing :

  • Hyperius Shotgun: Damage increased
  • Black Powder Shotgun damage has been increased
  • Feiore Shotgun: Damage increased
  • The Skulldugger Assault Rifle: Increased damage
  • Dahlia Assault Rifle: Damage reduced

Hotfix diver :

  • Stairs leading to Firehoof will no longer devour items.
  • The marker for the side quest “Hunger for Freedom” no longer disappears when returning to Tangled Fen.
  • The legendary marshmallow spell is now preceded by flames to look as cool as intended.
  • Sporodeur Barrage now has bonus damage from rings.
  • Sporodeur’s Barrage now works perfectly with Stormstrike’s “Fire Beam” and “Less is More” by Defouromage.
  • Kao Khan and Hurricane Heckdawer now correctly display the correct magazine format on their map.
  • We punished Polly for her bad behavior. It should no longer cause Fateful Hands to die (unless it’s earned).
  • The Frozen Spike spell has been adjusted to damage single targets once per spell cast.
  • King Q’urub Hullcrusher of the Sunken Abyss now interacts with the player at a greater distance.
  • We stopped the Hands of Fate from getting blocked by an evil plant in a corner in Tangled Split.
  • Ron Rivote’s quest window has been moved to a new location to avoid possible confusion during The End of the Bean quest.
  • Added collisions in certain areas of Tangled Split.

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