The venerable Skyrim continues to inspire players as they wait for The Elder Scrolls 6. One of them had fun recreating iconic locations from Bethesda’s flagship title using Unreal Engine 5.
Leo Torres regularly shares the fruits of his work on Skyrim. What interests us here is the recreation of Epervine (or Falkreath in English). And the result is an absolute feast for the eyes. See instead.
Skyrim in great shape on Unreal Engine 5
In 2016, Bethesda released a special edition remaster of the legendary Skyrim. Although it brought some positive visual improvements, it was difficult to stay up to date with the outdated engine. Regardless, fans have done their best with mods to bring this venerable 2011 title up to date. Others even had fun recreating the game on Unreal Engine 5, an impressive and cutting-edge engine.
This is especially true for Leo Torres, who shows us a video highlighting his recreation of Epervine. Using Unreal Engine 5’s Nanite and Lumen technologies, the result is absolutely stunning. Whether it’s the exquisite quality of the textures or the amazingly realistic lighting effects, a fan remake like this is a real feast for the eyes.
State-of-the-art hardware for this regular Unreal Engine 5
This isn’t Leo Torres’ first attempt at Unreal Engine 5 or his first recreation of Skyrim on that engine, and his expertise is clearly visible. Her Youtube channel is actually full of similar videos, each more technically spectacular than the last. To achieve this result, he has a particularly muscular machine. Its configuration includes an RTX 3090.
Therefore, it uses the NVIDIA graphics card to take advantage of the proprietary DLAA technology. As a result, his videos offer a particularly clear representation in terms of anti-aliasing and textures. If you want to escape, we recommend checking out Leo Torres’ other videos on his YouTube channel. A way like any other to wait for a certain The Elder Scrolls 6, which remains highly anticipated but seems to be on the right track.