Although the Silent Hill saga is famous for laying down the foundations of survival horror, the truth is that the Konami franchise He also has a comedic streak. Each installment has multiple endings that we can obtain depending on the actions we carry out with the protagonists and there is one specific one that is always absolutely delirious.
Its about final ovni, which leaves no room for doubt, and is a way to end the titles with an unexpected humorous touch. Obviously, these are endings that are not taken into account with regard to the canon, but we can see that the Japanese company ensured that there is a common thread between all of them.
Silent Hill
The arrival of Harry Mason to the cursed town is very disturbing and we will need to complete the title once to be able to access the UFO ending. Once done, we start the game again in Silent Hill, but in Next Fear mode. After leaving the cafeteria at the beginning, it will be necessary to enter the Convenience Store to pick up a Talisman, which can be used at different points on the map.
If we do it at the Alchemilla Hospital or at the lighthouse, we will see some lights in the sky that will approach to reveal themselves as a UFO. It is at that moment that a comic-style sequence will occur where Harry asks the aliens if they have seen his daughter. Without saying a word, the aliens They shoot him and take him away on their ship, leaving Silent Hill.
Silent Hill 2
Here things start to get really strange, because Silent Hill 2 has no apparent connection with any other installment. That would be the case if it weren’t for the UFO ending, which was added in editions after the 2001 release. To access it it is necessary to complete the entire campaign with James Sunderland, including the Born of a Wish secondary with Maria.
Once done, you must start a new game and, in the first bath, take a blue Gem very similar to the one seen in the previous installment. It will be necessary to repeat the procedure of using it in specific locations, the most important being room 312 on the third floor of the Lakeview Hotel before using the video tape. If we have done it correctly, a new scene will begin.
In it, dozens of spaceships appear and the aliens emerge from them along with Harry Mason, all with a visual aesthetic typical of silent films from the early 20th century. Through dialogues with signs, we see that both ask about the people they are looking for, which results in an alien shooting James to kill him. Harry and the being drag him to the ship, at the same time we see the protagonist of the first game raise his thumb in approval. Once again, the credits appear without further explanation.
Silent Hill 3
Heather Mason’s turn in Silent Hill 3. In the second game he will have to kill 30 enemies with the Metamorphic Suit, capable of launching lightning, before reaching Harry’s apartment. Some poorly executed drawings make up the scene that triggers the UFO ending, which shows Harry alive and well having tea with an alien.
And if that was not enough, James Sunderland hides awkwardly behind a curtainwhile the conversation is totally surreal. Harry refers to Heather as Cheryl in a voice from space and she tells him everything that has happened to her up to that point. “I’m going to go to Silent Hill to bust some heads!” the character exclaims as he kicks a wooden board that James is holding. “Oh, Dad, you’re the best!” Heather replies and we go on to see how a legion of UFOs destroy the town with death rays.
Not happy with this ending, Konami decided that the credits would be accompanied by an apocalyptic image of the town and a Japanese song with the lyrics in the form of karaoke.
Silent Hill Origins
Once again, it is necessary to reach a second match to grab a key to room 502 of the Riverside Motel. Travis Grady will try to open it, but a UFO will appear and an alien will descend from it along with Mira, a dog. Silent Hill 2. The protagonist will ask about his beloved truck and the alien answers by assuring that it is on his planet, so the character Silent Hill Origins
Silent Hill Homecoming
After meeting narrative requirements such as not shooting Alex Shepherd’s mother, Silent Hill Homecoming triggers the UFO finale with the reunion with Elle Holloway. When both characters are together, a flying saucer appears above their heads to abduct them without them being able to do anything to avoid it.
“So THAT’S where they took them all. I knew it!” exclaims Shepherd’s Glen Police Officer James Wheeler. This is the first time that the animated aspect is not used, but rather that Konami opted for the game engine itself to show the sequence.
Silent Hill Shattered Memories
Surrealism reaches new levels with the UFO ending of Silent Hill Shattered Memories. In this case Harry Mason must call a phone number in the second game and then photograph 13 unidentified flying objects throughout the game. If we do it right, we will see Cheryl Mason in a comic-book style in Dr. Kaufmann’s office telling him that her father was abducted.
For the psychoanalyst this is an absurd idea and that is why Cheryl thinks all of Silent Hill is about a huge spaceship.. Meanwhile, James Sunderland tries to enter the room and Kaufmann tells him that he has made a mistake about the date of the appointment, at the same time that he reflects on how long it has been since he has seen James’ wife.
Without saying a word, Cheryl is now Mira, the dog. Silent Hill 2, and his main problem is that his mother is a bitch. Kaufmann is replaced by an alien who listens attentively and it all ends there.
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