Although the Diablo 4 beta had its difficulties, the atmosphere and story of the new action role-playing game were well received by most players. On Twitter, a quest designer now shares how a story moment in the prologue came about.
Spoiler alert: This article is about a quest from the Diablo 4 prologue. If you haven’t played the beta and don’t want to know what characters and locations are in the game, then stop reading here.
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Actually just a distraction
Harrison G. Pink is a senior quest designer at Blizzard, and is also a key contributor to the Diablo 4 story. In his Twitter thread, however, he emphasizesthat everything he talks about was the work of a whole team.
Why is? In the prologue of Diablo 4 you meet Lorath Nahr, an old acquaintance from the predecessor, and accompany him to the next town. When you arrive in Kyovashad you have to wait while Lorath is allowed into the city. According to Harrison Pink, it was initially just a technical necessity that our character had to say goodbye to Lorath briefly.
Meanwhile, you must perform a ritual in which you use one of your sins
writes on a piece of wood and then burns it. Only then can you enter the city.
According to Pink, it was decided to use this time to tell some important things about the world of Diablo 4 in the nondescript scene:
- The Guard’s insistence on the ritual is intended to show us how important their religion is to the people of Kyovashad, and how exceedingly powerful the Cathedral of Light is in the city.
- We also learn more about the character of Lorath, who is extremely stubborn, and doesn’t even care about the guard’s beliefs. He also later guesses what we wrote on the blackboard, showing his outstanding powers of observation.
- The game shows us that, despite our role as the main character, we are not all-powerful and must also be considerate of other groups and their beliefs.
What else should you know about Diablo 4?
The Diablo public beta is now over and we can appreciate the action role-playing game much better. For example, we looked at all classes and selected the strongest. But now we also know what the GameStar community and other Diablo experts think about the game:
Of course, it remains exciting to see whether the story you praised will continue to be as gripping and whether the weaknesses of the beta will be eliminated by the time of release.
What do you think of the narration in the prologue? Did you pay attention to such small details, and did you also find the ritual scene interesting? Or did you click through as quickly as possible to finally be released into the world?