After Fallout, video games will conquer Hollywood

The Boss

After Fallout, video games will conquer Hollywood

Conquer, Fallout, Games, Hollywood, Video

As the comic book project regulates itself and becomes just another genre (There are some exceptions.) Monster brawlers are taking off in the West, star-studded original movies are making up lost ground, and the post-pandemic Hollywood landscape, both in theaters and on TV, looks nothing like the tug-of-war that it was before 2020. However, there’s always something big happening, and now, after the success of Fallout, it’s almost certain that a video game adaptation will be next.

“Fallout” is just the last big hit in a series of brief but compelling finales that include Illumination Entertainment’s “Super Mario Bros.” movie, HBO’s “The Last of Us” (which is filming its second season) , Peacock’s Twisted Metal (also renewed) and Five Nights at Freddy’s (getting a second movie), among others. Even if critics don’t always agree with audiences, and we still have middling releases like Halo, there’s been an unprecedented upward trajectory recently, and we can no longer deny the signs. That’s what Hollywood is chasing next.

Part of the reason these adaptations are more effective now than in the past is because game publishers and studios are taking a more hands-on approach. Gone are the days of just giving away an interesting IP and letting the highest bidder go crazy, although something like Uncharted makes us frankly wonder if Sony truly understands what makes this famous video game series So appealing.

Overall, film and TV studios seem to have a better understanding that for a successful game adaptation, you need:

  • A) Creatives who are passionate about the material but don’t feel restricted.
  • B) Seek an unfiltered version of what is being adapted without diluting its original identity.

Warcraft (2016) and Detective Pikachu (2019) are already moving in the right direction (even if the former didn’t convince critics), choosing to present the series’ colorful and fantastical worlds as they are rather than letting the They become more ‘believable’ or closer to unrelated hits like Lord of the Rings – although it’s still fantasy, it’s a more down to earth and grimy universe. The Orcs in Warcraft retain their cartoonish designs, as do the Pokémon in Detective Pikachu.

The Last of Us Season 1 (Joel and Ellie)

Image Source: HBO

Much of the change in executive thinking has been driven by fans, as confirmed by industry figures such as Paramount Pictures president of marketing Mark Weinstock. “Every design now goes through a rigorous review process,” he said after the online backlash against the original Sonic the Hedgehog design when the movie (2020) first came out. Over time After a delay, the film was released to new critical and audience applause. Now, we’re waiting for the third installment, and a spinoff of Knuckles .

With the exception of The Super Mario Bros. Movie (which played it pretty safe as a spring family movie last year), box office receipts haven’t reached the superhero’s highest levels yet, and it might take a while. It wasn’t until The Avengers (2012) that Marvel Studios’ event films found a massive audience, and it’s hard to deny that video game IPs still often seem “too weird” to appeal to outsiders in large numbers. Maybe that’s why things like The Last of Us and Fallout might be key to easing casual viewers into video games, because they’re genuinely interesting material; when you’ve already paid to subscribe to a new movie or TV series, you’ll Easier access to opportunities.

FNAF Movies - Freddy Fazbear and Friends

Image Source: Universal Pictures

Companies also don’t have to spend huge amounts of money on each project. Indie darlings like Dredge are also getting the movie treatment, the success of Five Nights at Freddy’s represents the untapped potential of small-scale but highly viral horror games, and League of Legends and Demons Some successful works such as “City” have won through animation. For many franchises, this is a better fit than a live-action movie.

It’s hard to predict which adaptations will prevail and which ones are destined to flop, especially when there are so many out there (and there will be more soon), but the shift in the atmosphere is palpable. In addition to behemoths like Netflix grabbing a lot of IP, I wouldn’t be surprised if more gaming giants took PlayStation Productions’ approach and mined their own libraries for cross-media gold.

Yes, it’s just another phase in Hollywood, but it could potentially increase the number of gamers around the world and satisfy the gaming industry’s desire to continue growing. So, maybe we should consider this a win overall.



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