Game News “Ahead of its time” 37 years after its release, Hideo Kojima explains that his video game was truly a precursor
Hideo Kojima has just revealed what he believes made his first Metal Gear a true pioneer in the world of video games. Thanks to this simple feature, the title helped revolutionize the world of gaming.
Ahead of his time
July 13th marked the 37th anniversary of the release of the first work in the Metal Gear series. on MSX2 in 198 and On this occasion, its former director – Hideo Kojima – spoke on his X-account (formerly Twitter) to celebrate the event. He then describes the game:full of things that are ahead of their time“. According to him, The most groundbreaking element is none other than the portable radio transceiver which Solid Snake uses to communicate with other characters in the title, such as Big Boss, who sends him on a mission to neutralize the bipedal Metal Gear.
Metal Gear was full of things that were ahead of its time, but its biggest invention was the incorporation of the concept of a radio transceiver into the story. It was also interactive and allowed messages to be sent and received. The game moves with the player, so when the… https://t.co/el42pF5hIo pic.twitter.com/Lu0q47Dv0x
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) July 13, 2024
“It was interactive and allowed you to send and receive messages” writes Kojima, adding that this “develops with the player and allows him to represent the current situation as well as the stories of the other characters in parallel“. For him, “the identity of the boss, the betrayal of a team member or the death of another, etc. can be portrayed simultaneously. The player is not detached from the events and can portray them more easily“. And if “Most current shooter games also use this gadget“, he emphasizes that this was truly a crucial element of Metal Gear.
Happy birth, snake
The series will celebrate its anniversary again in 2024since next November 17th it will be time the 20th anniversary of one of the most iconic titles in the saga, Metal Gear Solid 3: Snake Eater. To mark the occasion, the game will soon receive a remake called Metal Gear Solid Δ: Snake Eater. Made with Unreal Engine 5The new interpretation of the title features updated graphics that make Naked Snake, his friends and his environment more realistic than ever. The homage to the original title is all the more thorough as The remake includes various game modes. Legacy mode stays true to its origins and features a diving aerial camera and similar controls MGS3
According to Noriaki Okamura – producer of the remake – this comeback of the series corresponds to the the desire to offer the license to new players. “Many people don’t know the series. Just go online and read: “What is Metal Gear?” Never heard of it!” he explains. “We are responsible for the future of the series and must ensure that players continue to enjoy the series” he concludes. In addition, information about the film adaptation of the series has recently surfaced, suggesting that the project is definitely on the right track. It’s definitely good to be a Snake fan these days.