Don’t worry, the developers of the multiplayer hit Among Us have not gone to the head of the game. Rather, it has outgrown them. It can take a while with new updates.
Innersloth, the creators of the lockdown hit Among Us, explains in their Devlogwhy new updates currently take a little longer. The only three-person studio announced that the enormous success is currently causing some necessary restructuring. You even have to hire some new employees at the moment in order to continue to deliver the usual gaming experience to the mass of players.
Victoria Tran, the newly hired community director at Innersloth, reports on the new challenges: “[…] We had to tinker with Among Us again, even though we thought it was done. We also had to make our work a little more sustainable. This is the only way we can continue to work on it more effectively now and in the future. “This includes measures against cheaters, performance improvements and – how could it be otherwise – updates.
“We needed almost two months for restructuring, new processes and the integration of external partners who helped us with all kinds of tasks. Originally there were only three friends who worked on it together – now we are four with me.” Tran also points out that there is a lot of work going on in the background that no one else would notice, for example when developing new platforms. This then depends on more support, legal issues and planning. That’s why it’s taking a little longer at the moment.
Among Us was originally available on PC and mobile platforms since 2018 before it got a port for the Nintendo Switch in December 2020. This year the game will also come to the Xbox and be included in the Xbox Game Pass.
Fans can also look forward to a new airship card, which should be available in spring 2021. So it’s moving forward, just at a decent pace.