How long will Starfield last? Will there be DLCs in the future? Why so few cities? Todd Howard answers the most burning questions.
No more concept art and developer diaries. Since his fifteen-minute presentation at the Xbox conference, Starfield has become concrete. Todd Howard can finally make promises to the chain and talk about the game in great detail, starting with its lifespan.
What is Starfield’s lifespan?
With its 1000 explorable planets that are procedurally generated, some players are expecting a Dantesque lifespan. To this lip-stinging question, Todd Howard replies that the main quest will be 20% longer than those of already generous games like Fallout 4 and Skyrim.
These old productions represented at least 40 hours of gameplay, which of course excludes quests and side activities. Because of this, Bethesda is still being discreet, but it’s almost guaranteed that Starfield will have DLC once it launches.
DLC already planned?
« We have found that players have been playing our games for a very long time. You’re still playing Skyrim. Not for 10 years straight, but when they stop, come back and there’s extra content. We’re definitely going to do some for Starfield
However, the announcement of 4 big cities for 1000 planets did not fail to get people’s reaction. The ratio seems very unbalanced, but Bethesda is formal, these will be bigger places than we’re used to from the publisher. New Atlantis will also be the largest metropolis ever designed in a Bethesda game. ” The city offers all the necessary services and you can modify your ship thanks to the factions. Above all, New Atlantis is the headquarters of the Constellation, the last group of space explorers to which the player belongs. It’s kind of a mix of NASA? Indiana Jones and the League of Extraordinary Gentlemen. »