As fun as Assassin's Creed: Odyssey was, quite a few players found it too extensive and too crowded. A Ubisoft employee has now commented on the scope of Valhalla.
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Despite all the praise and good sales figures, Assassin's Creed: Odyssey had to accept the criticism of being too extensive and overloaded. Not without reason, after all, every millimeter of the card was stuffed with partly generic content, which in the end was more disturbing than enthusiastic. The fear that this problem will repeat itself in the just announced Valhalla is accordingly not small.
Malek Teffaha, a spokesman for Ubisoft for the Middle East, has now commented on Twitter. Accordingly, the developers have accepted criticism of Odyssey. Valhalla is not intended to be the longest or most extensive part of the series. Elsewhere, Ubsioft also confirmed that Assassin's Creed: Valhalla would have a unique narrative structure. In addition, there is the aspect that the player does not travel forever through the game world, but has a solid basis with the settlement, which is also important for the story.
One can be excited. As part of the Xbox 20/20 campaign, the first gameplay for Assassin's Creed: Valhalla is to be shown today. Maybe we'll get more clues. However, Ubisoft has already confirmed that it will not be a longer gameplay demo, but rather a teaser trailer with gameplay scenes.