Gaming News Babylon’s Fall: Square Enix and NieR Automata developers rely on players to save their game
After a long silence about its development and release, Babylon’s Fall was considered off the hook. It’s just that this idyllic scenario didn’t materialize: the title PlatinumGames didn’t convince in its beta phases, its economic model caught the attention of many players and its launch didn’t arouse enthusiasm. Faced with this sad reality, Square Enix and PlatinumGames have decided to ask players for help.
Summary
- With its PlayStation and PC exclusivity, Platinum isn’t worth its weight in gold
- The Slaughter of Babylon
With its PlayStation and PC exclusivity, Platinum isn’t worth its weight in gold
Landed in the heart of a very busy video game schedule, PlatinumGames’ new game has added more thorns to the side than it took away! However, he had tried to take care of his launch by putting the forms in: announcing a crossover for the game’s first season with one of Square Enix’s flagship franchises and one of the studio’s biggest hits, as well as a highly effective trailer to announce their availability.
The observation is harsh and the reality all the more brutal for the Square Enix and PlatinumGames couple, since with th is release the players have been far from expecting it like the Messiah or like any other production of the Japanese studio often synonymous with quality . Upon its release, Babylon’s Fall only managed to garner a ridiculous number of players, and even now, at the time of writing, there are only 140 players online.
The Slaughter of Babylon
If one is aware of the creative talent of the PlatinumGames studio, such a shipwreck leaves an even more bitter taste in the mouth. For the company and its publisher, it is less the bitterness than the iron-rich taste of blood after the uppercut received upon discovery that outweighs the reception of the critics and the public. A few days ago we shared with you our impressions while writing our review that left us more than perplexed by this title that was still in its infancy.
Without getting knocked down or armed with a shovel to already dig the game’s grave, Square Enix and PlatinumGames are more of the vindictive type in this regard: it won’t be the fall and the crash Babylon’s fall
However, we noticed that this survey is very much based on a very specific component, namely the graphics of the action RPG. If this is one of the title’s big projects, surely players have a lot more to say than discussing the game’s general aesthetic. Design, characters, gear, enemies, graphics: it’s all there! In any case, it’s a first stone laid by Square Enix and PlatinumGames in the long process of (re)capturing the public, and it’s possible that more requests of this kind will come back in the future.
Through JinxebWrite to igamesnews.com
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