Banana’s success has skyrocketed to such crazy limits that its first clones have emerged

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Banana’s success has skyrocketed to such crazy limits that its first clones have emerged

Bananas, clones, Crazy, emerged, Limits, skyrocketed, success

A little over a month ago we learned of the existence of a video game (if you can call it that) that was triumphing on Steam, despite its extremely absurd and simple proposal. In this title in question, called Banana, you just have to keep clicking on the picture of a banana while the number above it keeps increasing. And that’s it, that’s it.

At first its success may seem inexplicable, especially since at the time of writing the news it is the fourth most played game on Steam con More than 300,000 usersplacing itself above Elden Ring or the newcomer The First Descendant, although everything has its explanation, as I will detail later. In addition, in the list of games that have reached the highest peaks of all time, it appears in eighth position with more than 917,000 users.

An extremely simple proposal with overwhelming success is not a fact that goes unnoticed just like that. That is why there are companies that have wanted to create clonesbut changing the fruit, hence another one has been developed with a Watermelon called Melonlike another one with an apple under the name Tapple.

In both cases you just have to click on the fruit in question without stopping. And yes, In both cases they have also succeeded in Valve’s digital store. For example, in watermelon the highest peak it has reached has been 14,274 playerswhile the apple one has been even better off with a peak of 17,111 users and even at the time of writing this article there are about 8,000 people clicking on the famous apple.

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And why is all this? If both games are free, what fun or purpose is there in spending time clicking hundreds of times on a picture of a fruit? Well, the answer lies in the rewards it hides. It turns out that by clicking a certain number of times for a few hours, you get a reward. an item that is stored in inventorywhich could perfectly be defined as an NFT.

Tapple
Tapple

The community is selling these items for just a few centsbut of course, it’s a few cents for doing absolutely nothing, so in the long run you can get some money, unless you get something very valuable, like the diamond banana, which is even more coveted and amounts are being paid that They range from 23 to 37 dollars.

Is there any benefit to this banana? No, but there are still users willing to shell out money for it, just like for regular bananas. The problem, as you can imagine, is that if there are tens or hundreds of thousands of people playing, that means there are an excess of bananas in the virtual marketso it ends up being It is very difficult for someone to buy yoursbut that doesn’t stop users from trying. After all, the effort is minimal.

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