Battlefield 2042: Players discover abnormal use of proximity sensors

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Battlefield 2042: Players discover abnormal use of proximity sensors

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Proximity sensor in Battlefield 2042 It has always been the source of easy access to XP, and also the bane of the survival of sneak players. But now that DICE has weakened it in today’s patch, players have been exploring more…creative uses.

By default, the proximity sensor acts like a grenade. If you throw it down or up, it will land and find enemies within a certain radius, which can be seen by all teammates on the small map. Every time an enemy discovered by your sensor is killed, you will earn points.

But what if you can actually ignore its intelligence-gathering properties and treat it as another physical object? Reddit user xFinman has done a lot: using proximity sensors as grab points. By throwing it into the air and grabbing it, they managed to quickly move to a suitable height.

It’s basically like fighting on any higher ledge, but you can do it anywhere. It is absolutely useful, provided that you can take the shot. We are just grateful that this is more on the creative side than the failure side of using the grappling hook.

Here, they executed it perfectly and used it to launch a rocket launcher.

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