VR games have become very popular recently. After Half-Life: Alyx already causes bottlenecks in the delivery of the Valve Index, titles that have already been released break through sales brands. Oculus has now announced that the rhythm game Beat Saber spans all platforms more than two million times sold.
This includes not only the PC version that you can buy on Steam and in the Oculus store, but also the releases on Playstation 4 and the standalone headset Oculus Quest.
Success doesn't stop there: Extensions in the form of songs and music packs have also sold over ten million copies so far. The latest with five other songs will also be released on March 26, 2020.
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Based on these sales and the prices of the game and its DLCs, the website Roadtovr estimates the total revenue of the title about $ 67 million
How are other VR titles doing?
The VR version of the slowhot shooter Superhot is also celebrating success. Its developer said back in December 2020 that it could generate more than $ 2 million in revenue within a single week.
The Half-Life: Alyx, which will be released on March 23, 2020, will probably not break through the corresponding brand so quickly. The reason is that Valve is giving the game to every buyer of its Valve Index. Many prospective customers receive the title directly without additional expenses.
Boneworks, which is only available on Steam, is also very popular. In its first week, despite VR exclusivity, this could break through 100,000 players at the same time and generate an estimated $ 3 million in revenue in that short space of time.
The development of VR does not end here. Gabe Newell, co-founder of Valve, is already planning the next steps. He dreams so that we will one day Connect directly to a digital world using a brain interface. He himself works in the direction of a corresponding technology and claims that this will happen sooner than some people suspect.