Playing an MMO alone is usually a difficult thing, but Blizzard is considering making it easier for players to play some of World of Warcraft’s traditional team dungeons alone.
One of the best features of Final Fantasy 14 is undoubtedly its “Quest Support” system. This particular system allows players to play through main story dungeons without having to wait in line with other players, but instead provides NPCs to help you out. This means that if you don’t like playing with other people, you can play alone, or if you don’t want to wait in line because you are a DPS main and so are other people, then this system can even be helpful. It took a few years for the quest support system to be implemented in all expansions, but as of now, all of them have it, making for a much smoother experience. This is not present in most MMOs World of Warcraft, but a similar feature will be available in the upcoming “The War Within” expansion.
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Civil War will introduce a “story mode” that lets you fight the final boss of the game’s raids alone, so you don’t have to play with others if you don’t want to. In an interview with PC Gamer, game director Morgan Day hinted that this feature might also come to the game’s traditional raids. “In Shadowlands, we added ‘Chromie Time’, where you could play past expansions to level up,” Day said. “We always talk about the strengths of World of Warcraft and how we have so much cool content and how we can make better use of that content. As we’ve seen with Remix, the team is trying new and different ideas to take advantage of that.”
This, in turn, led the team to start thinking about whether it would be possible to introduce a story mode for players who wanted to experience the early story on their own. “We often talked about, like, ‘Wouldn’t it be cool if I played Chromie time in Wrath of the Lich King and then beat Arthas and ended my leveling experience? How cool would that be?’ Right now, the way you end that experience is like, ‘Wait, what happened?'”
Day went on to explain that in the past, raids were “something that only a small group of people could do. We really expanded the core audience for raids. We respected that raids were for those people, but also understood that the stories were important to other people as well.”
However, right now our focus is just on developing Civil War’s story mode, and the team is currently discussing plans to give legacy raids the same treatment. “We’re just inching towards that end goal as we add these new features that allow us to put this tool in our toolbox.”
Last week, World of Warcraft series head John Hight announced his departure from Blizzard, but his successor seems to have not yet been determined.