Don’t worry, snowstorm Know you want more storage in Diablo 4 and are working on adding more storage to the game.
In a game like Diablo 4, memory management is an important factor that needs to be balanced. However, for many players, this is difficult because it doesn’t seem to be big enough. But during a recent developer stream, game director Joe Piepiora made it clear that the team “definitely heard everyone’s voice” about the storage issue (thanks PCGamesN). To be clear, though, while larger storage spaces are on the horizon, Pipiola did say the team is “still figuring out how to get there.” As a reminder, game development is not as simple as adding more storage buttons.
“I’ll say quickly, we’ve definitely heard from everyone,” Pipiola said on the air. “We’ve had a lot of discussions about what needs to be done about it. We’ve got good plans to improve this. situation.
“I know it’s frustrating to hear me say that, but the reality is we’re moving very, very fast on this and we’re trying to provide more space in the future and we’re looking at how we’re going to get that done.”
It also made clear that the priority was always “getting things done, not ‘doing it now'”, adding lead producer Tim Ismay, “whenever Joe wanted to make a change based on the feedback he saw , the first version is always, “Can we do this right now? “Never, ‘Hey, let’s get this in eventually, when it makes sense.'”
Earlier this week, Blizzard also confirmed that the game’s first season (titled “Season of the Malignant”) will be available on all platforms on July 20. The new season, and all subsequent seasons, will add new narrative content, including quests, with the first season following the conclusion of the main campaign.