news wise Build Thief Traps – Diablo 4 Sneaky Blades for fast leveling from level 50 to 75
Choosing the right class and archetype is extremely important in Diablo IV. Between the skill tree, passives, and identity, here’s our full build oriented melee and deadly traps for the Sneaky Blades and Traps Rogue for fast mid-game leveling between levels 50-75!
Summary
- playing style
- Skill tree – talent points to set (up to level 75)
- passives
- Rogue Power Codex Trap and Sneaky Blades
- Thief Identity: Specialization
- role models
- Final optimization details of this build
playing style
Now that you’ve made it to mid-game, it’s time to tweak your build or turn to one of the best Diablo IV builds. Whether you enjoy fighting in close quarters combat, crushing your opponents from afar, or taking cover behind an army of summoners, there are numerous builds available Here’s what the Sneaky Blades and Traps Rogue does best
Active skills to use
- perforation
- Sneaky Blades
- Not the shadow
- Dark Veil
- speed
- deathtrap
Gameplay of the Sneaky Blades and Traps Rogue build
- This build is a far cry from its ranged cousin or a Flurry Rogue. Very close to your enemies, you will mainly use your spell Sneaky Blades but also deathtrap who will benefit greatly from your specialization inner view.
- However, unlike a build you just focus on Sneaky Blades The deathtrap gives you much better control over your goals. Actually deathtrap lures in enemies before exploding once activated, giving you the perfect moment of calm to launch your attack.
- Your thief is a lot more complicated to play than a ranged build and will be excellent in terms of damage, however it will need more focus to avoid enemies that get tougher at level 50.
Skill tree – talent points to set (up to level 75)
- Perforation (1 point), Reinforced perforation, Basic perforation
- Sneakblades (5 points), Reinforced Sneakblades, Extended Sneakblades
- Shadowstep (1 point), Enhanced Shadowstep, Methodical Shadowstep
- Haste (1 point), Greater Haste, Disciplined Haste
- Poison Trap (1 point), Reinforced Poison Trap
- Deathtrap (1 point), Primal Deathtrap, Supreme Deathtrap
passives
- Robust 3
- Draining Strikes 3
- Weapon Mastery 3
- trauma 3
- Deceptive Attacks 1
- exploitation 3
- malice 3
- Deadly Poison 1
- Harmless toxins 3
- innervation 3
- Trap Mastery 3
- aftershock 3
- Adrenaline Rush 1
- hurry 3
- exhibition 1
Rogue Power Codex Trap and Sneaky Blades
- acceleration aspect
- aspect of punishment
- Blade Dance Aspect : Jalal Vigil (Scosglen)
- aspect of the booby trap : Fortress Walls of Kor Valar (Shattered Peaks)
- aspect of disobedience : Halls of the Damned (Kehjistan)
- aspect of mutilation
- aspect of deception : Repos of Luban (Scosglen)
- appearance of a tightrope walker
- Aspect Vorace : Moving City (Driest Steppe)
- shadow aspect : Fall of the Champion (Arid Steppes)
Thief Identity: Specialization
For the choice of the identity of this build, the thief turns to the inner view. This specialization strengthens your deathtrap significantly by providing a vision bar. This is refilled by attacking marked targets and allows you to benefit from bonus energy that should not be overlooked
role models
If you’re starting to get interested in Paragon Points (and we strongly encourage you to), here’s our suggestion for this build.
Final optimization details of this build
Finally, as usual, we’ll focus on the most interesting effects you can recreate over your material pieces. We recommend you take it critical damage matching your gems. For the rest of the stats, Dexterity, Intelligence, and Strength are also good investments.
When it comes to which gems to equip, here are our picks:
- Weapons: Emerald for critical damage to vulnerable targets
- Armor: Topaz for reduced damage taken under control effect
- Jewelry: Skulls for additional armor
Summary of all our guides and tips for Diablo 4
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