Call of Duty: Battlefield patch adds new modes and weapons, increases handling price

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Call of Duty: Battlefield patch adds new modes and weapons, increases handling price

adds, Battlefield, Call, Duty, handling, increases, modes, patch, price, Weapons


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By Sherif Saed,
Friday, March 27, 2020, GMT
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Call of Duty: The battle zone is here.

call-of-duty: War zone with modern war The patch promised earlier this week was eventually postponed, but it was eventually postponed. As expected, patch notes are distributed between Warzone and the main game, Modern Warfare.

For Warzone, players have a new version of Plunder: Blood Money. Blood Money loses cash every time it kills and pays extra fees for completing bounty contracts and performing closing actions. Multiplayer fans will get a new Khandor Hideout map and have their own 24/7 playlist. There are also new Talon carrier bundles in the store, but this is basically new content.

The remaining patch notes cover fixes and balance changes for almost all parts of the game.

In Warzone Royale, loading and unloading prices have dropped to $ 8,500. Disconnected players will now drop their loot, and reward the player who killed them. Infinity Ward also makes it avoid bounty contracts, which now pay less.

The controller player has a new set of button layouts that you can try to make it easier to play and quickly ping the environment by using a bumper. Similarly, the Buy Station layout has been updated to make it easier for everyone to read and easier to navigate on the controller.

The theater also received four weapons (725, MK2 carbine, EBR-14, Deagle) outlined earlier this week, all of which can be found as ground trophies. Although we did get a new shotgun, the damage of the shotgun at close range has been weakened, so no explosion of a shotgun will shoot down a heavily armed player. The developer also fixed a bug that prevented players from deploying parachutes while equipped with gas masks, but fixed annoying animations that interrupted shooting.

On the PC, Infinity Ward finally answered our prayers, alleviating the pain of dizziness. Please read the full patch notes below and don't forget to check out our Warzone tips and optimal load.

New mode / map

  • The new alliance operator Talon.
  • Khandor Hideout 24/7 playlist in modern war multiplayer!
  • NVG Infected Multiplayer Mode-Infected in the dark. Survivors have sights and NVG batteries are limited, but the infected can be seen in the dark. The destruction of realism.
  • Plunder: Blood Money-Guaranteed to drop all killing cash. Bounty contracts and completion of actions require additional cash.

General repair

  • When using tactical inserts in a crawl space near the derrick on Rust, players spawn elsewhere on the map (not at the Tac insert). This issue has been resolved.
  • When using KBM, the navigation arrows used to change the season you are viewing are in the wrong direction. This issue has been resolved.
  • Fixed a bug where the kill camera showed players that they were killed by Thermite (instead of the aluminum heat agent under the barrel).
  • In some cases, the Xbox player may experience a freeze in the game after the console is in "rest mode" and the "on-on" setting is enabled. This issue has been resolved.
  • Fixed a bug that allowed players to see "Daily Challenge" rewards as duplicate rewards instead of XP.
  • Now we show the number of weapons and equipment in Killcam. If the player is using Stopping Power, the ammo count will be displayed in orange. We also show if players are using Dead Silence in killcam as well.
  • Since the 3/10 update, some players may encounter white flashes / VFX when shooting / standing near a wall, object or other player. This issue has been resolved.

Weapons

  • For longer range shots, the maximum travel time of the crossbow has been increased from three seconds to six seconds.
  • If the ejection round is interrupted, the bolt action chamber will no longer be triggered (this solves the problem of extra bolt action chambers after weapon switching).
  • Removed incorrect attachment description from Solozero NVG's enhanced range: "Optical Flash Visible to Enemies".

allowance

  • Amped: Improved Amped reload speed for Strela-P, PILA and JOKR.
  • E.O.D: Fixed an issue where thermite device did not display the damage-resistant icon even when damage resistance was applied.
  • Damage to jammed Thermite and Thermite bolts is no longer reduced.

Field upgrade

  • Field Upgrade Pro: Stopped a situation where a failed Field Upgrade placement would cause equipment usage.
  • Tactical plug-in: Added broken tactical plug-in icon, which is displayed when the Tac plug-in is destroyed.
  • EMP drone: Allows the use of EMP drones at the beginning of a new round of multi-round game mode.
  • Stopping Power: We doubled the number of Stopping Power ammunition for Akimbo weapons.
  • Deployable Covers: Shotguns can now destroy deployable covers with three strikes.
  • Added damage statistics for vehicle and aluminizing agent damage.
  • Fixed a bug where placing the expandable cover on the door twice would move the door.

PC-specific

  • The stun grenade is less intense now.
  • Several fixes prevent crashes and improve stability.

Special forces

  • Safe operation: Fixed library location / encryption key target mark not shown in Tac-Map.
  • Strongbox Operation: Fixed a bug that prevented guided rockets from locking in enemy helicopters.
  • Operation Sulfur: Fixed a bug where the target icon did not appear on Tac-Map.
  • Crosswind operations: Fixed an issue where sometimes jumping from an aircraft into a transboundary area.
  • Operation Crosswind: Fixed enemies that would not spawn on the aircraft when a player was not outside the aircraft during the reorganization.
  • Headhunting: Fixed cruise missiles marking teammates as enemy targets.
  • Operation Just Reward: Fixed an issue where stealth was automatically destroyed when retrying operations.
  • Justice Reward Operation: Enemy sentries will no longer shoot skydiving players.
  • Rebalanced Juggernaut's explosion damage.
  • Fixed a bug where Double Time Perk did not grant the correct speed bonus.
  • Fixed camera bug that might sometimes drift on pickup trucks.
  • Fixed an issue where icons would not display correctly when using a drone.
  • Fixed exploits involving Molotov and ammunition boxes.
  • Fixed an issue where "High Alert" would not trigger suicide bomber or magic weapon.
  • Fixed an issue where Throwing Knives would not kill enemies in one hit.
  • Fixed issue with players respawning with empty ammo clips / magazines.
  • Fixed enemy melee attacks that ignore player armor.
  • Fixed an issue where Supply Perk would not show the grenade charge.
  • Solve the problem of suicide bomber overplaying his VO.

Ground war

  • Fixed a bug that caused players to drop on the map when spawned after the tank was full.

https://www.vg247.com/

War zone

  • New weapons can be found on the ground and in the supply bins: 725 Shot bullet gun, MK2 carbine (shooter pistol), EBR-14 (shooter pistol) and .50 GS (pistol).
  • Players who were disconnected in the Last Battle will now drop items when leaving the game.
  • Fixed a bug where the animation of a player equipped with a gas mask would interrupt and prevent the player from deploying a parachute.
  • Adjusted the damage of the close shot shotgun to prevent the explosion of a single shotgun from shooting down heavily armed players. A power outage can still make this happen.
  • Added Warzone-specific controller button layout. The Bumper Ping and Bumper Ping Flipped layouts will enable those who use the controller to play Warzone to use the Ping function more effectively.

plunder

  • Players can no longer stack self-renewing gear.
  • Players watching the game can still get predatory expenses from the contract, but only 40% of the value paid to the living player.
  • Fixed an issue preventing free-riding when interacting with cash helicopters and reconnaissance contracts.

Battle Royale

  • Fixed a rare bug that allowed players to equip two Riot Shields when they had two different camouflages, but only one appeared on the player.
  • When using Buy Station, it's easier to see which item is selected.
  • Updated device button layout when using gamepad.
  • Fixed a bug where players could not receive a banner at the top right of the screen prompting allies or enemies to initiate a kill stripe.
  • Prevents bullets hitting the Riot Shield from draining the player's armor.
  • If the player flies over the reconnaissance drone to cross the border, the player will hear the cross-counter countdown timer but will not see the countdown splash on the screen. The issue has been resolved
  • Fix various potential vulnerabilities.
  • Field upgrades: Fixed a bug where some of the field upgrades did not end before the game.
  • Players will now be killed when someone you knock down disconnects from the game.
  • Reduced the amount of cash used to avoid bounty.
  • Increase the price of Loadout Drop in Buy Station to $ 8,500.

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