Civilization 7 pulls out all the stops with a whole host of new features

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Civilization 7 pulls out all the stops with a whole host of new features

Civilization, features, host, pulls, Stops

The highly anticipated Civilization 7 reveals a lot of its new features and really makes you want to play. Here’s what you need to know: Firaxis isn’t making fun of the world.

The tension is rising Civilization 7and Firaxis Games recently revealed important information during a livestream dedicated to the Age of Ancients. This live revealed exciting details about the game’s new features, units, and transition to the Age of Exploration. If you missed the presentation, here’s a recap.

New units for the ancient world in Civilization 7

From the start of the game, you have access to the founders and colonizers. The founders create your capitals, while the colonizers are responsible for founding the other cities. Small innovation: colonizers can no longer be captured in the event of an attack. If they are attacked, they will defend themselves, and if they fail, they will be destroyed. No more fear of seeing them fall into enemy hands!

Another interesting point: each civilization will now have its own original soundtrack. A detail that promises an even greater immersion in the cultural universe of each people. Two types of rivers have been introduced: minor rivers and navigable rivers. This distinction affects resource management and military movements. Happiness will also become a resource in its own right. It will have a direct impact on the management of your cities and possible celebrations.

Many changes

Another big change: There are no more builders and workers. Instead, you can use a new action called “Grow the City” to expand your territory tiles without having to train additional units. The expansion of cities is now linear, as in Civilization 6However, you can move districts from one tile to another to optimize the management of your resources.

Scouts have been improved. They have a new search ability that reveals the surrounding area. In addition, a permanent guard ability allows you to monitor certain areas of the map.

Finally, the Eurekas and Inspiration systems have been removed. Instead, quests allow you to earn various rewards, but they no longer provide direct bonuses to the tech tree.

The livestream also gave insight into the transition between the Ancient World and the Age of Discovery. In each age, you collect legacy points that you can then use to gain advantages in the new age. This allows you to preserve certain traditions while also adopting a new civilization that is adapted to the times.

Source: 2K

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